File Details
TimeToLust-v1.2.0.zip
- R
- Aug 30, 2025
- 1.63 MB
- 9
- 11.2.5+1
- Retail
File Name
TimeToLust-v1.2.0.zip
Supported Versions
- 11.2.5
- 11.2.0
TimeToLust Changelog
[1.2.0] - 2025-08-30 - Sound Bug Fixes & Enhancements
🐛 Critical Sound Bug Fixes
🔇 Sound Conflict Resolution
- Tank Require Muting: Tank command sounds are now automatically muted when Bloodlust sound is playing
- Prevents audio overlap and confusion during Bloodlust activation
- Tank command sounds will not play if Bloodlust is already active
- Smart Sound Priority: Bloodlust sounds take priority over tank command sounds
- Automatically stops tank commands when Bloodlust is detected
- Clean audio experience without competing sounds
🎯 Instance-Based Sound Management
- Instance Validation: Sounds only play in valid instances (dungeons, raids, scenarios)
- Prevents random sounds when outside instances
- Automatic cleanup when leaving instance areas
- Zone Change Detection: Sounds are automatically stopped when changing zones
- Prevents sounds from continuing after leaving instances
- Smart detection of instance vs. non-instance areas
⏹️ Enhanced Sound Cleanup
- Complete Sound Cleanup: New comprehensive cleanup system
- Stops all sounds and cancels all timers
- Prevents orphaned sounds and memory leaks
- Event-Based Cleanup: Automatic cleanup on various events
- Player leaving world (logout, disconnect)
- Group leaving (party/raid disbanding)
- Zone changes (leaving instances)
- Manual Stop Command: New
/ttl stopcommand to immediately stop all sounds- Emergency stop for any stuck or unwanted sounds
- Complete cleanup of all sound resources
🔄 Improved Timer Management
- Hard Stop Timers: Failsafe timers prevent sounds from running indefinitely
- Maximum duration enforcement for all sounds
- Automatic cleanup after sound completion
- Timer Synchronization: Better coordination between different sound timers
- Prevents timer conflicts and resource leaks
- Clean shutdown of all monitoring systems
🎮 Alt+Tab and Focus Improvements
- Focus-Independent Cleanup: Sounds are properly managed regardless of game focus
- No more random sounds when tabbing back into the game
- Proper state management during focus changes
- Background State Tracking: Enhanced tracking of sound states
- Prevents sounds from restarting inappropriately
- Better handling of interrupted playback
🔧 Technical Improvements
- Sound State Management: New centralized sound state tracking
- Instance Detection Caching: Optimized instance checks with smart caching
- Enhanced Debug Output: Better logging for troubleshooting sound issues
- Resource Management: Improved cleanup of sound handles and timers
- Fixed Keybinding System: Corrected Bindings.xml format for proper keybind display
- Fixed category attribute placement for WoW compatibility
- Keybindings now appear correctly in game settings
🎯 New Bloodlust Support
- Marksman Hunter Support: Added Harrier's Cry for MM-Hunter
- Full detection and sound triggering support
- Completes Marksman Hunter Bloodlust-type ability coverage
📋 New Commands
/ttl stopor/ttl stopsounds- Immediately stop all sounds and cleanup