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TerrainWorldMap

Replaces World Map art with real minimap terrain. Also available as a standalone movable and zoomable map window.
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v1.1.2

File nameTerrainWorldMap-v1.1.2.zip
Uploader
ElSolDolLoElSolDolLo
Uploaded
Aug 15, 2026
Downloads
15
Size
758.4 KB
Flavors
MoP ClassicClassic TBCClassic
File ID
8658385
Type
R
Release
Supported game versions
  • 5.5.4
  • 2.5.6
  • 1.15.9

What's new

TerrainWorldMap ChangeLog
================
1.1.2 (August 16, 2026)
----------------------------
- Added: Flight Master markers, color-coded by faction (with a separate
  icon for neutral ones) -- always drawn above every other marker type.
- Added: flight path lines between flight masters -- hover over a flight
  master to see its own routes, or turn on "Toggle Flight Paths" in
  Settings to always show every known route on the current continent.
  Hold Shift to see a route's real curved flight path instead of a
  straight line.
- Added: "Show enemy faction Flight Masters" option (off by default --
  only your own faction's and neutral flight masters show otherwise, same
  as the real in-game flight map).
- Added: a "Flight Path Thickness" slider in Settings' Browser tab.
- Changed: "Reset Position" (Browser tab) renamed to "Reset to Defaults"
  and now also resets every checkbox and slider on that tab, not just the
  window's position and size.

1.1.1 (August 15, 2026)
----------------------------
- Added: a "Tile Filtering" option (Smooth/Smooth+Mipmaps/Sharp) in Settings,
  controlling how terrain tiles are scaled -- applies to both the World Map
  overlay and the standalone map window.
- Added: tooltips explaining every option in Settings.
- Changed: terrain tiles render sharper by default (no blending) instead of
  the game's default blurred scaling.
- Changed: the continent dropdown in the standalone map window is now
  sorted alphabetically (the zone dropdown already was).
- Changed: Settings reorganized -- "Show underwater terrain" and the new
  tile filter moved to the main TerrainWorldMap tab; the "World Map" and
  "Browser" tabs each got their own title header.
- Fixed: the Draenei and Blood Elf starting zones ("Draw child-map tiles")
  now also show up when zoomed out to the combined "Azeroth" world view,
  not just when Kalimdor or Eastern Kingdoms is viewed directly.

1.1.0 (August 15, 2026)
----------------------------
- Added: Landmarks now cover every named sub-area nested under a zone, not
  just top-level zones -- sourced from AreaTable's own hierarchy plus real
  terrain data, instead of Blizzard's own POI icons (which turned out to be
  unreliable across client builds).
- Added: Graveyard markers (spirit healer locations).
- Added: Capital city markers (new city icon).
- Added: Dungeon & Raid entrance markers, covering Vanilla through Mists of
  Pandaria automatically -- and every dungeon/raid wing as its own
  separate entrance where the real instance has more than one door.
- Added: a single "Dungeons" toggle covers both dungeon and raid markers;
  new checkboxes for all four marker types (Landmarks/Graveyards/
  Capitals/Dungeons) in Settings' "Browser" tab, alongside the existing
  points menu on the map window itself.
- Added: Landmarks/Capitals/Dungeons now always display their name in
  whatever language the game itself is running, regardless of what
  language the underlying map data was originally generated in.
- Changed: map marker icons render crisper at larger Icon Size settings
  instead of blurring.
- Changed: the "Settings" button moved to the top of the window (next to
  the lock button) and is more compact.
- Changed: the map window's bottom margin now matches its left/right
  margins.
- Removed: the old hand-collected dungeon/raid entrance list.
- Fixed: the mouseover tooltip on a map marker now follows the cursor like
  a normal tooltip, instead of always appearing in the window's
  bottom-right corner -- and no longer blocks clicks/dragging on the map
  underneath it.
- Fixed: map markers (and player/group position icons) no longer briefly
  disappear when toggling Landmarks/Graveyards/Capitals/Dungeons on or off.
- Fixed: at larger Icon Size settings, a marker's mouseover area now covers
  the whole icon instead of just its top-left corner.
- Fixed: map markers now correctly appear/disappear when resizing the
  window, not just when panning or zooming.
- Fixed: the window's resize grip no longer occasionally "jumps" away from
  the cursor at the start of a resize.

1.0.0 (August 10, 2026)
----------------------------
- Renamed: the addon is now TerrainWorldMap (formerly Yatlas).
- Added: support for WoW Classic TBC Anniversary (client build 2.5.6.69110,
  Interface 20506).
- Added: native Blizzard AddOn settings panel (Esc > Options > AddOns),
  replacing the old standalone Options window, split into "World Map" and
  "Browser" sub-categories.
- Added: baked minimap tile overlay on the stock WorldMapFrame ("M" key), as
  an alternative to Blizzard's painted map art. Toggle from the minimap
  button, the new WorldMapFrame button, or /twm map on|off. Separate
  options control drawing tiles on child (zoomed-in) maps, on the combined
  Azeroth world view, and on capital city maps (off by default).
- Added: right-click context menu on both the minimap button and the new
  WorldMapFrame button (Open TerrainWorldMap, Settings, tile toggles).
- Added: TWMFrame is now truly resizable (not just scalable) and movable
  by default; a "Reset Position" button in Settings restores its default
  size, position, and zoom.
- Added: Icon Size option is now a 0.5x-3.0x multiplier applied to each
  icon's own default size, instead of one absolute pixel size for
  everything.
- Added: ruRU localization.
- Added: scripts/gen_mapareas.js and scripts/parse_wdt.js, developer tools
  (not loaded by the addon) that regenerate the zone-box and tile-validity
  data straight from this client's own Map/UiMap/UiMapAssignment DBC data
  and .wdt terrain files, instead of by hand.
- Changed: zone bounding boxes (mapdata_continents.lua) regenerated from
  real DBC data -- more accurate than the original ~2011 hand-collected
  coordinates, which had measurably drifted for Eastern Kingdoms/Kalimdor
  zones since Cataclysm's Shattering (Outland, untouched by Cataclysm,
  matched exactly).
- Changed: tile validity (TWM_WDTValidTiles) is now read directly from
  this client's own .wdt terrain files instead of an indirect proxy,
  fixing false positives/negatives near zone edges, coastlines, and
  continent corners.
- Removed: dungeon, battleground, and Northrend map data -- TerrainWorldMap now only
  covers the 3 open-world continents (Kalimdor, Eastern Kingdoms, Outland).
- Removed: graveyard display feature.
- Removed: BigTWMFrame and the /bigyatlas command, superseded by the
  now-resizable TWMFrame.
- Removed: dead/unused locale strings across all localizations.
- Fixed: "Goto Player" and the zone dropdown for zones that Blizzard's own
  data files place under a different continent than the world-map
  navigation UI shows (Azuremyst/Bloodmyst Isle, Eversong Woods,
  Ghostlands, Isle of Quel'Danas, Silvermoon City).
- Fixed: several tile-rendering gaps that could appear when the window's
  width/height isn't an exact multiple of the current zoom level.
- Fixed: zone dropdown now defaults to the first zone instead of showing
  nothing after a continent switch.
- Fixed: a long-standing deDE localization bug (wrong constant names meant
  points-related strings never localized).
- Fixed: player/party/raid position markers would visually drift away from
  their true location as the Icon Size option changed, since the icon
  itself wasn't resized to match.
- Fixed: filled in missing translations (deDE "Zoom to Player on Show",
  zhCN help text) and mentioned Outland support in the help text.

0.8.5 (August 15, 2011)
----------------------------
- Tag for official release

0.8.5 beta 2 (July 17, 2011)
----------------------------
- Enable no-libs packaging in CurseForge

0.8.5 beta 1 (June 28, 2011) - never release
----------------------------
- TOC update to support WoW 4.2

0.8.4 beta 1, 2 (June 08, 2011)
------------------------------
- Map data update to WoW 4.1

0.8.3 (8/5/2009)
----------------
- Updated world map for 3.2

0.8.0 (12/24/2008)
------------------
Update for WoW 3.0 (smexy)
- Quick and dirty updates to make it work again, not sure if all bugs have been burnt.

0.7.8 (11/25/2007)
------------------
- Update for WoW 2.3.x  As a result of updating, the complete area
  ids are no longer stored, and thus the detection of the current
  zone is less accurate.
- Update German localization (blackrat)

0.7.7 (07/16/2007)
------------------
- Update for WoW 2.1.x
- NOTE: Much of the support for other AddOns might not work at this
  point in time.

0.7.6 (01/09/2007)
------------------
- Update for WoW 2.0.3
- Update German localization (Singler)

0.7.5 (12/26/2006)
------------------
- Fix a bug with CT_MapMod support

0.7.4 (12/24/2006)
------------------
- Update for WoW 2.0

0.7.3 (08/24/2006)
------------------
- Fix the fullscreen window on certain screen resolutions

0.7.2 (08/22/2006)
------------------
- Update map information for 1.12

0.7.1 (06/23/2006)
------------------
- Minor bugfixes (Reported by Hevanus, Maniacski)
- Fix German localization (PsyZo, AbuDun)

0.7 (06/21/2006)
----------------
- Rewrite of point handling code for consistancy and expandability,
  including a way to setup points specifically to be moved.
- Add Party and Raid positions
- Add some raid boss data in backend (not yet used!)
- Button+pulldown for zooming without a mouse scrollwheel
- New tooltip that shows icons in addition to names.
- The main TWMFrame's popout has been removed in favor of a seperate
  options window, and mouseover point tooltips.
- Runtime generation of point frames instead of preallocating.
- Goto button will now continuously track if shift clicked.
- Addition of an option to automatically seek player on show.
- myAddOns data will now correctly show release date
- Minor bugfixes
- Minor xml validity fixes
- Some of the icons have been tweaked.
- Addition of a new README.txt file
- German localization added (antikleia.wow@ffohol.de)
- Update map table for WoW 1.11
- Drastically decrease the size of the generated map table

0.6.3 (03/28/2006)
------------------
- Fix an issue where Gatherer minimap icons would become misplaced if the
  Yatlas frame was open.
- Update map table for WoW 1.10

0.6.2 (01/16/2006)
------------------
- Fix bug where jump to player would fail to find the player.

0.6.1 (01/06/2006)
------------------
- Fix bug where the fullscreen yatlas view would partially fall offscreen
  at some resolutions.
- Fix bug where player location would not be updated properly
- Fix bug where position slider tooltip would show when it shouldn't
- Update the slider when the mouse is dragged.

0.6 (01/06/2006)
----------------
- Add a dropdown to control which points to show
- Add myAddons support
- Modularize the way "overlays" work
- Make icons resizable
- In the normal TWMFrame, clicking on points on the lengend causes them
  to blink on the map.
- Switch from using POI data to getting landmarks data during runtime.  Add
  extra points by hand.
- Add a option to display cursor coordinates in the TWMFrame
- Fix a bug for when the map would be dragged, closed, then reopened, the
  map would continue being "stuck" to the cursor
- Add zooming using the mouse scroll button
- Make it easier to create new Yatlas Frames
- Add a "Big" world map view.  This is similar to the World Map window
  ('m' key).  To show either use the /bigyatlas command or set the key binding.
- Increase the number of displayable points
- Minor speed increases by lazily generating area ids, and not querying for
  them while dragging the map.
- Add compatibility for WoW 1.9
- Show CTMapMod points

0.5 (10/26/2005)
----------------
- Show player's location (backend partially exists for raid/party members)
- Add a button to allow jumping to the player's location
- Dropdown bugfixes.
- Pull data "on the fly" from MapNotes and Gatherer.
- Allow map movement by left mouse button as well as right now.
- Right-clicking and dragging on the minimap button moves it around.
- Show graveyards
- Increase number of textures and properly handle having a limit of textures.

0.4 (10/11/2005)
----------------
- Introduction of this ChangeLog.
- Add key binding.
- Add alpha transparency.
- Add a pulldown for zones to replace the zone text field.
- Update textures translation table for WoW 1.8 content patch.
- Other minor bug fixes.

Maintained by Dramacydal (PulLumBerMal@gmail.com) - https://github.com/Dramacydal/TerrainWorldMap

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