12.1.5
What's new
v12.1.5
- Forever and ever and ever and ever and ever
- Added the "Equipped item type" conditions for the main hand, off hand, and ranged slots - checks what kind of weapon, shield, or off-hand item is equipped (#2496).
- Added Armor, Dodge, Parry, Block, and Defense conditions.
- Added the "Enemies in Range" condition, which counts hostile nameplates within a range (#1951).
- Added
/tmw timer timer-name [start||stop||pause||reset||restart], which controls Timers the same way/tmw countercontrols Counters.
This mod has no additional files