TavernLeagueTCG0.5.0.zip
What's new
Tavern League TCG 0.5.0 — Formats
The biggest release so far: a second game moves in alongside the card game, and a run now picks which one it is playing.
Pick a format
A run chooses one format when it begins and keeps it for life.
- Collection — the trading card game as it was: credits, packs, binder, trading.
- Challenge — the permission game. Your character starts with nothing unlocked: gear slots, abilities, talent tiers, bags and professions are all locked until a card grants them. No credits, packs or trading.
- League — both, fused. A draft pack of five licenses every level, keep exactly one, with the full card economy running alongside for gear.
Existing characters keep playing exactly as before — they are migrated to Collection, which is the pre-0.5.0 game.
Challenge: Class Packs
Every level issues a Class Pack. Ripping one deals three cards face-down; they flip in turn and you learn exactly one. The other two are gone.
The new Tavern tab is the board: gear slots down the left, your class's ability pools in the middle showing only what you have actually drawn, and talents, professions and general unlocks on the right. Red until earned.
Goals and dungeon clears pay bonus packs.
The lock is real
In Challenge and League the format is the lock — there is no toggle, and nothing is grandfathered.
- Locked gear slots are emptied automatically.
- The talent frame is capped at the points you have earned.
- Locked bag slots are called out.
- Professions: a locked trade's window will not open, trainers refuse to teach or advance it, and its icons wear a lock.
- Casting a locked spell or working a locked trade raises a LICENSE VIOLATION — those are protected actions that no addon can block, so they are named loudly and logged permanently instead.
Coming from DeckLocked?
If the addon finds DeckLocked's saved data it offers, once, to import that character's progress.
Other bar addons
Lock overlays now work on any bar built with LibActionButton-1.0 — Bartender4, Dominos, ElvUI, ConsolePort — not just Blizzard's. ConsolePort's round buttons are detected and the lock is drawn to match.
Fixes
- Locked-spell violations logged as "item nil" and were unreadable. Every violation now names what was actually broken.
- Lock overlays could strand themselves at the top of the screen when action bars were switched off.
- TCG Locked mode is now clearly separate from the format lock: it is an opt-in extra for Collection and League, and it keeps grandfathering.
Compatibility
Classic Era 1.15.x and TBC Anniversary 2.5.x, one addon folder. Saved data from 0.4.0 upgrades in place.
This mod has no additional files

