TankTruckReverse-v1.1.0.zip
What's new
Changelog
All notable changes to this project are documented here.
[1.1.0] - 2026-07-24
Changed
- The beep is now much more audible over combat noise. It plays on the
Mastersound channel instead ofSFX, so it is no longer buried under combat sound effects or dimmed by the "Sound Effects" volume slider. - Regenerated
Media/backup_beep.oggas a band-limited square wave (1250 Hz fundamental + 3rd/5th harmonics), normalized louder — closer to a real backup alarm (SAE J994) and cuts through the mix, unlike the previous pure sine.
[1.0.0] - 2026-07-23
Added
- Initial release.
- Plays a truck-reversing beep (
Media/backup_beep.ogg) when the player backpedals in combat while in a tank specialization. - Backpedal detection hooks the game's
MoveBackwardStart/MoveBackwardStopmovement functions viahooksecurefunc(the MOVEBACKWARD keybind). This works in combat and in instanced content, and never fires on strafing or moving forward. - Beep repeats every ~0.7 s while backward is held.
- Trigger rule (enabled + backpedaling + in combat + tank) is a pure,
unit-tested function in
Core/Trigger.lua. - Slash commands:
/ttr(toggle),/ttr test,/ttr debug.
This mod has no additional files

