TalonTracker-v0.3.1.zip
What's new
#### v0.3.1
- Fixed early startup errors by deferring `UI.Build()` until after `ADDON_LOADED` and guarding timer access before the DB is initialized
- Fixed SavedVariables default seeding to deep-copy nested tables instead of sharing references with runtime state
- Prevented stale `"Unknown"` timer entries when spawn coordinates are unavailable during death handling
- Cleared transient GUID tracking on world leave to stop `lastAttacker` and `activeTags` from growing for the full session
- Standardized telemetry retention defaults to 400 entries and optimized trimming to compact the event buffer in one pass
- Added `/tt bugreport` plus a recent-event snapshot to make in-game bug reports easier to file
- Removed dead event code, narrowed target-change telemetry calls to the tracked NPC, removed the unfinished layer feature and enemy-player untarget feature, and added a subzone fallback for minimap markers when the hardcoded map ID does not match
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