SwifftXP_1-10_Forever
What's new
SwifftXP 5.52.1
New guide window
- Redesigned window in three levels: what to do now (big card with the arrow and distance), what comes next (2-3 steps), and everything else folded away.
- Objectives shown as a checklist with counters and progress bars.
- When several things happen at the same place, the card shows the destination and the list (turn in, pick up, do).
- While flying or travelling, the card shows the trip and what awaits you on arrival.
- Quest log and nearby quests folded into small sections (closest first, click to expand), without repeating what the route already shows.
- Reminders (new spells, dungeon at your level, bags full, talent point, quests too high) are now small chips: hover for details.
- XP per hour and time to next level shown inside the level bar. Distances rounded (2.0 km instead of 1975 m). Fire embers animation kept.
Smarter routing
- Nearby first: a doable quest step close to you is done before heading to a far target.
- Local quest groups are finished before leaving for another area.
- Unlocked flight paths count in the route.
- No more trips to another zone for a quest above your level.
- Objectives missing from the quest database (e.g. "Help Walton") are now targeted at the quest NPC.
New 1-60 routes (WoW Forever)
- All leveling routes rebuilt: 10-16% more quests, including chains that were missing before, and 5 to 12 hours less grinding on a full 1-60 run in our simulations.
- New "Speedrun route" option (Options > Behaviour, or /sxp speedrun and /sxp complet): skips about 150 low-value quests for a faster climb with a bit more grinding.
Fixes
- When the monster that drops a quest-starting item is not there, the guide now moves on instead of getting stuck.
- Objective lines no longer repeat the counter ("Bristleback Mystic" + 6/6 on the right).
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