Super-Duper Sound Pack Engine

This addon will add sounds to the game from compatible sound packs.

File Details

1.15

  • R
  • May 16, 2012
  • 23.83 KB
  • 479
  • 4.3.4
  • Retail

File Name

SuperDuperSoundPackEngine-1.15.zip

Supported Versions

  • 4.3.4

Version 1.15

  • Updated to the 5.1 version of the BigLibTimer library.

Version 1.14

  • Updated to the 5.0 version of the BigLibTimer library.

Version 1.13

  • Updated to the 4.2 version of the BigLibTimer library.

Version 1.12

  • Updated to the 4.0 version of the BigLibTimer library.

Version 1.11

  • Sound files that are not played as music are now controlled by the game client's sound effects volume level.

Version 1.10.4

  • Added support for the latest sound pack template.

Version 1.10.3

  • Bumped TOC to 40300.

Version 1.10.2

  • Added support for Brazilian Portuguese translation.

Version 1.10.1

  • Fixed a bug where the regular music was being disabled even if you had music disabled in this addon's settings.

Version 1.10

  • Added customizable emote triggers.

Version 1.9.2

  • Updated the code to be more responsive when switching sound packs.

Version 1.9.1

  • Fixed minor error if you do not have any sound-packs loaded.

Version 1.9

  • Added customizable my_spell_cast and pet_spell_cast triggers.

Version 1.8.3

  • Edited the placement inside the options window.

Version 1.8.2

  • Placed all the configurations in a single options window.

Version 1.8.1

  • Added the SuperDuperSoundPackEngine.Get function to allow adding or replacing configurations in an already existing sound-pack.
  • Added the SuperDuperSoundPackEngine.Register function to replace the Register_SuperDuperSoundPackEngine_SoundPack function.

Version 1.8

  • Added some new sound pack variables.
    • quest_accepted
    • quest_accepted_play_time
    • quest_accepted_delay_time
    • quest_completed
    • quest_completed_play_time
    • quest_completed_delay_time
    • summoned
    • money_gain
    • money_loss
  • Will now allow a selected sound-pack to be previewed in the options window when the setting has not yet been saved.
  • Will now return music to regular in game music if no music files are specified in the selected sound-pack.
  • Added compatibility for the newly released template sound-pack that includes no sound files for faster downloading.

Version 1.7.3

  • Removed error when trying to reset configurations back to defaults.

Version 1.7.2

  • Repaired localization fonts for some languages in the XML file directly.

Version 1.7.1

  • Repaired drop down menu.

Version 1.7

  • Added a few missing sound pack variables.
    • Added a targeted_boss_reached_low_health_play_time variable.

Version 1.6.1

  • Repaired localization fonts for some languages.

Version 1.6

  • Repaired localization fonts for some languages.

Version 1.5.2

  • Repaired toc file.

Version 1.5.1

  • Bumped TOC to 40200.

Version 1.5

  • Repaired combat music playing properly.

Version 1.4

  • Will now more accurately play the sound when opening the game or options menu.

Version 1.3.1

  • Added a description box for sound packs to use.

Version 1.3

  • Compensated for the additional parameters added to the COMBAT_LOG_EVENT_UNFILTERED event for the game client version 4.2.

Version 1.2

  • Added a full_combo_points_or_rage_repeat_time variable that may be configured in created sound packs.

Version 1.1

  • Added Version argument to the Register_SuperDuperSoundPackEngine_SoundPack function.

Version 1.0

  • First release.