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Super Swing Timer

Super Swing Timer tracks white-hit swing timers across main hand, off hand, and ranged attacks. It is tuned for Classic/TBC mechanics such as next-melee-attack abilities, dual-wield desync, parry haste, extra-attack suppression, haste rescaling, and more

File Details

SuperSwingTimerv0.1.0

  • R
  • May 30, 2026
  • 114.17 KB
  • 148
  • 2.5.5+1
  • Classic + 1

File Name

SuperSwingTimerv0.1.0.zip

Supported Versions

  • 2.5.5
  • 1.15.8

v0.1.0 - 2026-05-30

  • Camera right-click fix: bars now disable mouse capture when locked, so right-click camera movement passes through the swing timer frames instead of being blocked. Unlock bars to reposition, lock to play. Added ns.ApplyLockBars() to handle mouse state on all draggable bars.
  • Lock Bars at top: moved the Lock Bars toggle into the Quick Controls section (left column, below Use Class Colors) for fast one-click access without scrolling to General Behavior.
  • Quick Controls spacing: increased the measured gap below the Visibility / Key Colors column headers so the labels have more breathing room above the first swatch and toggle rows.
  • Shaman weave spark overhaul: the weave cast spark now uses a solid white Square_FullWhite texture with red vertex coloring during active casts so it reads clearly. The spark renders directly on the MH bar at a higher draw layer (OVERLAY, 5) so it cannot get buried behind the bar fill. Spark position now anchors to ns.mhBar directly for precise alignment.
  • Slider track backgrounds: added a visible 4px gray track line behind every /sst slider so the slider range is always readable even when the Blizzard template track is thin or invisible.