Description
Sticky Fingers started because I wanted a simple way to track how much gold I was actually making from pickpocketing over time.
It tracks your pickpocket earnings, keeps a lifetime total, gives you quick feedback on successful attempts, and adds some extra quality-of-life features to make pickpocketing a bit easier to keep track of while you're actually playing.
If you try it out and have feedback, ideas, or suggestions for features, feel free to send them my way.
-Moveable (and lockable) HUD widget
-Current session & Lifetime pickpocket money tracking
-Data reports directly to chat so you can compare with friends
-Nameplate visual indicator that shows pickpocket status
-Indicator for whether the target can be pickpocketed
-Right click options menu
Update 1.1.7 - Bug Fixes:
- Fixed missed money and item tracking during autoloot, movement, combat, and delayed loot notifications.
- Fixed duplicate counting of money, item stacks, and pockets from overlapping loot events.
- Fixed lost tracking when a manual loot window stays open or closes before loot is ready.
- Fixed unrelated loot being attributed to Pick Pocket when loot sources conflict.
- Fixed stale empty/no-pockets history blocking tracking of refilled pockets.
- Fixed eligibility detection for successfully pickpocketed NPC types, including non-humanoids; learning now persists across characters and reloads.
- Fixed bag indicators changing before loot is collected and guarded missing nameplates during refresh.
Update 1.1.6 - Expanded Features:
-Remembers NPC types confirmed to have no pockets across characters and reloads. Learned NPCs show “Not pickpocketable” and no longer display nameplate bag icons.
-Adds a tracker in options showing your largest confirmed cash payout, along with the mob name and zone. Saved per character across sessions.
-Tracks collected item quantities and displays lifetime pockets picked and items looted beneath lifetime earnings.
-Hints now appear outside stealth. “In combat” appears in red and takes priority over temporary loot messages.
-Keeps the earnings panel’s size stable as totals and messages change. Toggling Lifetime still adjusts its width.
-Reduces unnecessary UI and nameplate updates, improves duplicate-event handling.



