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Stea Summon

One button summoning, shared summoning list...

File Details

v0.47

  • R
  • Sep 29, 2020
  • 187.61 KB
  • 54
  • 1.13.5
  • Classic

File Name

SteaSummon-v0.47.zip

Supported Versions

  • 1.13.5

lightweight tag 9b3bc92552b524ee47b6a3102b531ae8169036b6 v0.47
Author:    GitHub <noreply@github.com>
Date:    Mon Sep 28 17:01:46 2020 -0700

commit 78f6acf46c2d8d950e568a7809e075f378c21673
Author: prowley <parowley@gmail.com>
Date:   Mon Sep 28 17:01:22 2020 -0700

    update version

commit 78f6acf46c2d8d950e568a7809e075f378c21673
Author: prowley <parowley@gmail.com>
Date:   Mon Sep 28 17:01:22 2020 -0700

    update version

commit 14c13d99976b28f11a23ac27a03373cb653cebf8
Author: prowley <parowley@gmail.com>
Date:   Mon Sep 28 17:00:18 2020 -0700

    Various fixes, adjustments

commit f7363e366886e48435869cfebfbc3fcc513e1959
Author: prowley <parowley@gmail.com>
Date:   Mon Sep 28 07:18:22 2020 -0700

    bug fix

    fix gossip for players cancelling themselves in list, and summoning warlocks cancelling people

commit 13fc8fbc7bd00ffc6ee17312131ba29505ff4984
Author: prowley <parowley@gmail.com>
Date:   Sun Sep 27 22:33:12 2020 -0700

    bug + Priority display

    Added priority reason for placement
    Changed save setting for window pos since intermediate versions might have saved the default position (with tables)

commit 13fc8fbc7bd00ffc6ee17312131ba29505ff4984
Author: prowley <parowley@gmail.com>
Date:   Sun Sep 27 22:33:12 2020 -0700

    bug + Priority display

    Added priority reason for placement
    Changed save setting for window pos since intermediate versions might have saved the default position (with tables)

commit cdc4e7a876f942d67097ade0e3a22152ae8066e9
Author: prowley <parowley@gmail.com>
Date:   Sun Sep 27 21:23:04 2020 -0700

    Fix inital shard count on login

    delay first frame creation, and therefore shard count untile player_entering_world

commit cdc4e7a876f942d67097ade0e3a22152ae8066e9
Author: prowley <parowley@gmail.com>
Date:   Sun Sep 27 21:23:04 2020 -0700

    Fix inital shard count on login

    delay first frame creation, and therefore shard count untile player_entering_world

commit 2bdba0b61cfc275062622b96acef7a76de0e4827
Author: prowley <prowley@wireline.io>
Date:   Sun Sep 27 19:26:34 2020 -0700

    Create README.md

commit 5f421084b36b6437ecea342a14f2e21d859ff7c4
Author: prowley <parowley@gmail.com>
Date:   Sun Sep 27 19:13:48 2020 -0700

    Start tracking assist/lead status

commit 5f421084b36b6437ecea342a14f2e21d859ff7c4
Author: prowley <parowley@gmail.com>
Date:   Sun Sep 27 19:13:48 2020 -0700

    Start tracking assist/lead status

commit 2b6fc21a50101bc770b6af375c0e2912755e4d27
Author: prowley <parowley@gmail.com>
Date:   Sun Sep 27 18:53:07 2020 -0700

    player unsub

    Added ability for players to -123 (or -any_summon_phrase) to be removed from the list

commit 1f04abbc07b4cd8e9f0602a11a2a2864f659b971
Author: prowley <parowley@gmail.com>
Date:   Sun Sep 27 18:23:10 2020 -0700

    Bugs + features

    Overhauled raid detection code
    Detection of close players now uses raid inzone detection rather than spell range
    Added accessor functions to records with changes to code to use accessor functions
    Add world buff player prio
    Changed next button to use Ritual of Summoning icon
    Added a shard counter
    Added summon destination setting button - will be use for nags/info later
    Added summon success status keyed off shard usage