v1.94
What's new
Squizzumables Changelog
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V1.94
- Fixed: charge counts on Essential, Utility and Custom Icons disappeared
in combat and could stay missing after you spent a charge. The game hides
charge counts from addons in combat; they are now shown anyway, the same
way the game's own Cooldown Manager shows them, and update the moment a
charge is spent or comes back.
- Text colours and sizes for every Cooldown Manager group (Essential,
Utility, Buffs, Buff Bars and Custom Icons): the cooldown countdown now
has its own size and colour, and the charge/stack number its own colour,
alongside the keybind colour that was already there. A cooldown text
size of 0 keeps the game's own size, which follows the icon. The
preview shows them as you change them.
- More for the cursor trail, on the Cursor page:
- New trail shapes: stars, hearts, diamonds and ducks - the ducks face
whichever way you move the mouse - or any texture of your own, by game
atlas name or file path.
- A colour palette: pick up to six colours and have the trail flow
through them over time, at a pace you set, or run from your first
colour at the head to your last at the tail. On its own new Trail
Colour tab.
- Glow or solid blending for any style, the trail's height separately
from its width to stretch or squash it, and an offset to lay the trail
a little away from the cursor.
- The options preview for Buffs now shows each icon's border, duration
countdown and stacks, as the real row draws them, instead of a bare icon.
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