Spoils
Loot in World of Warcraft scrolls past in the chat frame and is gone before you read it. Spoils puts it where you are already looking.
Every item you pick up spawns a small card next to your cursor. The card carries the item icon, its name in the item quality colour, and the stack size. It pops in, drifts outward, and fades. Rare and better items get a brief flourish on arrival, so a purple drop is obvious without you having to read anything.
Three layouts
Fan alternates cards to either side of the anchor point and stacks them outward, so a big loot pull spreads across your screen instead of piling up.
Radial bursts them out around the anchor in a ring.
List keeps a single tidy column. Rows are ordered newest first, so the most recent drop always sits on the anchor and older rows get pushed away. When a row expires out of the middle, the rows below it close the gap smoothly rather than jumping.
Put it where you want it
By default cards spawn at your cursor and stay pinned where the loot happened, so you can look back at what dropped. You can also switch them to trail the cursor as it moves.
If you would rather keep loot out of the middle of the action, type /spoils anchor to drop a draggable anchor anywhere on screen. Sample loot keeps flowing while the anchor is open so you can position it against real cards instead of guessing. The list layout can grow upward or downward and align to either edge, so it works anchored at the top, bottom, left, or right.
Hover for the full tooltip
Hovering a card shows the normal Blizzard item tooltip, with all the stats and comparisons you expect. Hovering also freezes that card in place, so catching one mid fade rewinds it to full opacity instead of dissolving while you read.
Cards report hover but pass clicks straight through to the world. They will never eat a target click or swallow a ground targeted cast, which matters when they are sitting under your cursor in combat.
Details that keep it quiet
Looting the same item twice bumps the existing card's count and gives it a small pulse instead of spawning a duplicate, so gathering forty herbs leaves you with one card reading x40.
Money and currency get their own cards, with proper coin textures. You can set a minimum item quality to hide vendor trash, cap how many cards appear at once, and tune lifetime, fade duration, and scale to taste. Crafted items, currency, money, tooltips, and a chime for epic drops can each be turned off.
Commands
/sp works as a short form. Everything is also available in the standard Settings panel, under AddOns.


