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SpellFlash: Healadin

Abandoned
Suggests heals based on buffs and talents.

File Details

1.78

  • R
  • Feb 24, 2011
  • 22.06 KB
  • 129.7K
  • 4.0.6
  • Retail

File Name

SpellFlash_Healadin-1.78.zip

Supported Versions

  • 4.0.6

Version 1.78

  • Added Divine Protection, Divine Shield, Lay on Hands to the Retribution sequences
  • Added Stoneform, Every Man for Himself, Gift of the Naaru, Warstomp, Arcane Torrent to all sequences
  • Fixed Rebuke and Divine Purpose to flash again with the ID changes in 4.0.6
  • Fixed some buff flashes that looked for Inquisition when the player had not learned it yet.
  • Adjusted Retriubtion and Healadin sequences for better flow

Version 1.74

  • Reconfigured RET-PVP sequence for flashing Wrath and Zeal more often.
  • Added code to change script sequence upon entering world (login, change zones, instance, etc.)
  • Changed Divine Plea to flash at 75% instead of 60%, on all sequences except tank (still at 50% or no holy power)
  • Removed libstub library as it was already loaded with spellflash core.

Version 1.711

  • Fixed a bug in Retribution PVE sequence that crashed the module.

Version 1.71

  • Edited Healadin sequence to be a bit better

Version 1.70

  • Tweaked all sequences
  • Added some mob code to detect multi enemies
  • Described each sequence a bit better
  • Prepared for 4.0.6 pally changes (Dwarves are now the single best Tank in the game!)
  • Moved some code around for optimization

Version 1.67r

  • Enabled automatic configuration switch upon switching talents
  • HOLY - Loads Shocker config if talented in Denounce and Blazing Light; otherwise it loads Healadin config
  • PROT - Loads Tankadin, even though it doesn completely work yet... (sorry!)
  • RET - Loads Retribution PVE in PVE instances; otherwise loads Retribution PVP
  • Added BIG icon flash in Shocker for Hammer of Justice to be used as interrupt
  • Corrected Repentance to only flash for its supported unit races
  • Corrected Blessing flashes... again.
  • Fixed Word of Glory
  • Tweaked Retribution sequence
  • Added Tanking sequence but still need to tweak it
  • Changed to release version just like I said I would... =)

Version 1.52b

  • Updated to newest version of Spellflash
  • Added flashes for Rebuke, Hammer of Justice, Repentance and Turn Evil
  • Added BIG icon flash in Retribution PVP for Rebuke, Hammer of Justice and Repentance to be used for interrupts
  • Added BIG icon flash in Retribution PVE for Rebuke, Hammer of Justice to be used for interrupts and Repentance to be used prior to combat while in a group (CC)
  • Fixed flash on Hand of Salvation to not flash when pvping with a player

Version 1.47b

  • Changed flashes to not flash attack-abilities while in an instance and not in combat.
  • Modified Aggro check
  • Adjusted Holy Light flashes to increase as health gets lower
  • Various other bug fixes

Version 1.44b

  • Created new code for local health checking.
  • Optimized code for group check.
  • Adjusted Shocking sequence.
  • Adjusted Retribution sequences.

Version 1.40b

  • Added Holy DPS (AKA "Shocker"; "Shockadin"; "Shocking") sequence.
  • Fixed SpellID typo on Holy Shock. Was checking for Parabolic Fireball-29473 instead of 20473.
  • Fix aggro-mitigation flashes while not tanking and in a group. They were flashing all the time while in combat.
  • Adjusted Aura flashes. It should be working correctly now. Auras will flash [slightly smaller than before] if you do not have a valuable aura on or it is already provided by another paladin.
  • Adjusted Blessing flashes. Blessings will not flash for unbuffed units outside of your group or if, unfortunately, another's aura or buff OVERWRITES it. (BLIZZ!!! *shakes fist*)

Version 1.36b

  • Added flash for Holy Light during Crusader Proc
  • Added Ardent Defender, Hammer of the Righteous, Shield of the Righteous, Avenger's Shield, Divine Guardian. Yup I'm sarting to work on Tanking! YAY!
  • Improved Boss HP watch and debuff watching routine
  • Improved Aura check routine
  • Included low health check on "I'm not a tank" routine
  • Reduced the range on Holy Wrath, Consecration and Divine Storm flashes
  • Changed BIGicon flash to not show while mounted (could change to only flying...)
  • Fixed Retribution crashing bug when trying to flash Avenging Wrath while not talented in Zealotry
  • Fixed Healadin bug when trying to flash Hammer of Wrath and Exorcism and not in a group

Version 1.27b

  • Fixed annoying BIGicon flash when UI didnt register combat fast enough
  • Optimized BIGicon flash routine to use a little less memory
  • Optimized buff watching functions as well
  • Adjusted Healadin sequence to flash Holy Radiance and Light of Dawn more
  • Optimized Healadin sequence some more
  • Rearranged both retribution sequences to flash Templar's Verdict and Zealotry at the same time.
  • Added Holy Wrath in DPS sequence. (didn't notice it dmgs everything till today! =/ ). It will now flash before Consecration and will change color if Undead/Demons are present, and Dragonkin/Elementals if glyphed.

Version 1.20b

  • Optimized BIG icon flash to show or hide when appropriate
  • Fixed minor bugs that crashed Spellflash: Healadin
  • Optimized Retribution sequences for better flow
  • Optimized Holy sequences for better flow

Version 1.05b

  • Reconfigured large icon flash to stop showing if no more flashes available
  • Adjusted Light of Dawn to flash along with Word of Glory as Holy Power increases
  • Reduces Holy Light flash and increased Divine Light flash during Infusion of light proc

Version 1.0b

  • Modified large icon flash to fade out after each spell
  • Modified Retribution sequence for PVP
  • Created Retribution sequence for PVE
  • Modified Holy sequence

Version 0.90a

  • Added a large icon flash below character
  • Created Retribution sequence

Version 0.81a

  • Initial Build