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SpartanUI

User Interface combining elegant artwork with well designed features.
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7.1.9

File nameSpartanUI-7.1.9.zip
Uploader
wutname1wutname1
Uploaded
Aug 19, 2026
Downloads
4.3K
Size
11.3 MB
Flavors
MoP ClassicRetailClassic TBCClassicTitan Reforged Classic
File ID
8682087
Type
R
Release
Supported game versions
  • 12.1.0
  • 5.5.4
  • 3.80.2
  • 2.5.6
  • 1.15.9

What's new

SpartanUI Changelog

πŸ“… Last Month Summary

This big update brings a brand new way to customize your buffs and debuffs, letting you sort, filter, and place them exactly how you like. We fixed many errors caused by the latest game patch (12.1), especially issues where unit information was hidden or restricted. You should also notice fewer errors on your frames and tooltips, and faster login.

🎯 This Release

Version 7.1.9 (2026-08-18)

πŸ› Fixes

  • AuraWatch against combat restrictions
  • FactionGroup access in nameplate factory
  • PvP indicator in restricted contexts
  • OnlyMine with showOthers and guard AuraWatch build
  • Make raid role indicator safe in restricted contexts
  • Forbidden frames and tooltips to avoid taint errors
  • Status bar text "Always" mode still hidden without mouseover
  • Aura changes apply correctly outside of combat in instances

πŸ“ Changes

  • Only register AuraWatch element on non-Retail clients
  • More ways to narrow down which auras a container shows
  • Addon changelogs upload with section labels the website can colour
  • The unit frame library

Version 7.1.8 (2026-08-14)

πŸ› Fixes

  • Role icons no longer cause errors on your target frame
  • Sliding trays and aura filtering for legacy settings

Version 7.1.7 (2026-08-12)

πŸ› Fixes

  • Type-safe setting reads in aura options and filters
  • Handle secret interruptible state on castbar overlay
  • Unit frame options and Blizzard movers no longer vanish on an error

πŸ“ Changes

  • Tokenized aura filters, mount support, and container fixes
  • Render dispel borders as individual edges

Version 7.1.6 (2026-08-12)

πŸ“ Changes

  • Use per-type aura containers on Retail clients

Version 7.1.5 (2026-08-12)

πŸ› Fixes

  • Aura icons stop overlapping after a settings change
  • Auras no longer pile up in duplicate copies on your frames
  • Classic theme no longer errors while you play

πŸ“ Changes

  • Faster login by skipping a mount lookup that Retail never uses

Version 7.1.4 (2026-08-11)

πŸ› Fixes

  • The aura debug command no longer errors on the player frame
  • Buff icons sit side by side instead of in a tall column

πŸ“ Changes

  • Aura settings apply right away instead of needing a reload
  • Theme aura rows become a setting you can change

Version 7.1.3 (2026-08-11)

πŸš€ Features

  • Set how wide your aura rows run before they wrap
  • Pick how the aura type border looks on your icons
  • Change the size, outline and placement of aura timer and stack text

πŸ› Fixes

  • Themes set up their buffs and debuffs again on Retail
  • Aura icons show one timer instead of two
  • Buff and debuff icons actually appear now
  • Buffs stay put instead of vanishing
  • Party and raid frames no longer error building defensive icons
  • Buffs appear on frames again, and can be positioned

πŸ“š Documentation

  • Record which 7.0.6 aura options carried over to 12.1

Version 7.1.2 (2026-08-11)

πŸ› Fixes

  • Tracked spell settings survive an odd saved value
  • Focus and pinned frames show debuffs again, corners work in combat
  • Dispel and defensive highlights work in combat again
  • Spell tracker and dispel highlights no longer error
  • Aura icons draw above frame artwork again
  • The debuffs group shows its own filter again

πŸ“š Documentation

  • Note the corner indicator conversion
  • The aura filtering note for the indicator rework

Version 7.1.1 (2026-08-11)

πŸ› Fixes

  • Drop stored values with type mismatches during profile merges
  • Two errors on login with the 12.1.0 release

πŸ“ Changes

  • The unit frame engine to oUF 14.0.0

Version 7.1.0 (2026-08-10)

πŸš€ Features

  • Pick exact spells to show or hide on aura bars
  • More ways to sort aura groups
  • Full set of aura group options
  • Specific spells on arena frames
  • Individual spells anywhere on your frames
  • Build auras in groups you define yourself

πŸ› Fixes

  • PvP icons no longer error on units the game hides
  • Only-mine aura filtering now works reliably
  • Class colours no longer error on units the game hides
  • Classic Era no longer errors about an unknown spell event
  • Tooltips are styled again on Mists
  • Try GetUnit on every version when resolving a tooltip's unit
  • Player names in tooltips are class coloured again
  • Player names in tooltips are class coloured again
  • Shield and incoming heal bars work again on Classic
  • Tooltip threads no longer error when aura data is inaccessible
  • Unit frame tooltips, and anything else that needed the frame's unit
  • Unit frame tooltips show again
  • Unit frame tooltips no longer error on hover
  • Hovering a unit frame no longer errors before it has a unit
  • Party frames no longer error while the game assigns their units
  • More load errors on party frames and when a theme starts up
  • Party and raid frames no longer error while they are being created
  • Party and raid frames no longer error ten times while loading
  • Aura icons no longer throw errors while frames are being built
  • Unit frames no longer fail to finish building their auras
  • Turning off one aura display no longer switches it back on
  • Aura groups now appear in the right place and actually fill in
  • Raid debuffs and nameplate auras show up again
  • Missing buff icons no longer error on party and raid frames
  • Aura groups no longer clash with the frame engine
  • Heal prediction and shield bars work again on the new patch

πŸ“ Changes

  • Aura rows wrap after the number of icons you asked for
  • Tidy up the tooltip debug command
  • Report more about why a tooltip is not being styled
  • The unit frame engine again
  • Ace3 for the 12.1 game update
  • Text for the new aura group and tracker options
  • Your buff and debuff settings carry over to aura groups
  • Unit frame engine for the next game patch

πŸ“š Documentation

  • Mark the first two aura filtering steps done
  • Record the deferred aura filtering unification
  • Correct the aura container notes about anchoring
  • The aura reference for the 12.1 system

Links

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