File Details
SpamThrottle 1.4.zip
- R
- Mar 2, 2010
- 5.77 KB
- 22.4K
- 3.3.0
- Retail
File Name
SpamThrottle_1.4.zip
Supported Versions
- 3.3.0
12/05/2009 - Initial Release
12/07/2009 - Update to handle a potential problem with the way that LUA handles comparisons with uninitialized table elements on different WoW clients, thus potentially creating an "always filter" condition on some clients.
12/08/2009 - Updated to game version 3.3.0
01/03/2010 - Patched a bug whereby the filter was firing for each chat window opening, thus every window other than General was getting marked as a duplicate. For some people's setup this caused a problem. Simple fix was to filter messages after they have been seen 7 times, which is the number of times this filter is called for each message. This may require a more elegant solution in the future.
01/07/2010 - Implemented the more elegant solution to resolve above problem, using an event handler. Added gapping capability to allow repeated messages to be shown at a user-specifiable frequency (called the gapping value). Default gap is 600 seconds between repeated messages. Added a variable updating code to automatically roll saved variables forward from previous versions.
02/03/2010 - Implemented the fuzzy match filter to catch very similar messages, usually as a result of trying to defeat SpamThrottle. Made this an option so that users can require an exact match. Also added the /y channel for filtering, since some players were trying to defeat SpamThrottle by using the /y channel in Dalaran.
The /y filter has a minor interaction with Prat 3.0 with message gapping. It is not a significant issue and will be addressed in future releases.