File Details
v5.5.3-1.0.0y
- R
- Mar 1, 2026
- 1.61 MB
- 3.7K
- 5.5.1
- MoP Classic
File Name
Hekili-v5.5.3-1.0.0y.zip
Supported Versions
- 5.5.1
lightweight tag df38e3ed786f54eda5f5acff9011aae706e7ba60 v5.5.3-1.0.0y
Author: Smufrik <Smufrik@gmail.com>
Date: Sun Mar 1 23:10:57 2026 +0100
commit df38e3ed786f54eda5f5acff9011aae706e7ba60
Author: Smufrik <Smufrik@gmail.com>
Date: Sun Mar 1 23:10:57 2026 +0100
feat: enhance Vengeance tracking for MoP tanks and update related logic across various specs
commit 1f65bdd89944ebb23acb3e7944145fdc09ba5e53
Author: Smufrik <Smufrik@gmail.com>
Date: Sun Feb 1 21:33:12 2026 +0100
Refactor and enhance class abilities and priorities for various specs
- Mage Fire: Added talent check for Rune of Power in ability handler.
- Paladin Retribution: Introduced two new trinket abilities with handlers for cooldown management.
- Death Knight Blood: Updated action lists for cooldowns and defensives, incorporating Shiego Logic for aggressive mitigation.
- Death Knight Frost: Adjusted mind freeze action to react to target casting.
- Death Knight Unholy: Modified mind freeze action to react to target casting.
- Rogue Subtlety: Enhanced Hemorrhage handling with new conditions for usage and updated spell ID for the DoT.
- Shaman Elemental: Removed wait action during Shamanistic Rage to optimize casting.
- Shaman Enhancement: Allowed hardcasts during Shamanistic Rage to prevent dead time.
- Warlock Demonology: Ensured last_cast_time is properly registered across state resets.
- Options: Fixed type conversion for current spec in pack control and standardized health stone naming.
- State: Improved ability lookup logic to handle unknown abilities more gracefully.
- UI: Enhanced glow handling for abilities and adjusted cooldown settings for ElvUI compatibility.
commit 1f65bdd89944ebb23acb3e7944145fdc09ba5e53
Author: Smufrik <Smufrik@gmail.com>
Date: Sun Feb 1 21:33:12 2026 +0100
Refactor and enhance class abilities and priorities for various specs
- Mage Fire: Added talent check for Rune of Power in ability handler.
- Paladin Retribution: Introduced two new trinket abilities with handlers for cooldown management.
- Death Knight Blood: Updated action lists for cooldowns and defensives, incorporating Shiego Logic for aggressive mitigation.
- Death Knight Frost: Adjusted mind freeze action to react to target casting.
- Death Knight Unholy: Modified mind freeze action to react to target casting.
- Rogue Subtlety: Enhanced Hemorrhage handling with new conditions for usage and updated spell ID for the DoT.
- Shaman Elemental: Removed wait action during Shamanistic Rage to optimize casting.
- Shaman Enhancement: Allowed hardcasts during Shamanistic Rage to prevent dead time.
- Warlock Demonology: Ensured last_cast_time is properly registered across state resets.
- Options: Fixed type conversion for current spec in pack control and standardized health stone naming.
- State: Improved ability lookup logic to handle unknown abilities more gracefully.
- UI: Enhanced glow handling for abilities and adjusted cooldown settings for ElvUI compatibility.
commit 256b018d60b374e831ad59c1b8df4bbfea5ad097
Author: bkbrysh <140921772+bkbrysh@users.noreply.github.com>
Date: Sun Feb 1 12:56:06 2026 -0700
Initialize embedded SpellFlashCore to enable SpellFlash in MoP Classic (#130)
* feat: implement SpellFlashCore bootstrap and button counting functions
* fix: Initialize embedded SpellFlashCore to enable SpellFlash in MoP Classic