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SkironCooldownManager

This AddOn allows you to create multiple anchor points with customizable rows to display cooldowns exactly where you want them.

File Details

v1.5.15

  • R
  • May 6, 2026
  • 392.41 KB
  • 4
  • 12.0.1
  • Retail

File Name

SkironCooldownManager-v1.5.15.zip

Supported Versions

  • 12.0.1

SkironCooldownManager

v1.5.15 (2026-05-06)

Full Changelog Previous Releases

  • Minor bug and code fixes
  • Add support for spell usability for custom icons
  • Add "Disable GCD" option and update the cooldown code
  • Add icon zoom option
  • Make it more obvious what the "Hide Inactive Auras" option does
  • WTB perfect pixels
  • Sort text outline dropdown
  • Make sure the cast bar name still shows up even if the width is 0/1
  • Let cast bar offset be adjusted by 0.1
  • Add slug to the outline table
  • Disable load conditions per default and sort the race list by name
  • Add LibDualSpec
  • Add Haranir
  • Reset all cooldown frame points (not sure if it does anything)
  • Allow glow offsets to be offset by 0.1
  • Don't use the cooldown function but the aura function for buff icons
  • Fix cast bar lua error when importing a profile or switching profiles
  • Fix up the import/export code
  • Fix the border around the cast bar icon (hopefully)
  • Make sure changing the global border size also updates the cast bar
  • Fix tick width setting for empowered casts
  • Merge pull request #8 from Luckyone961/main
    ElvUI-style skin for the config frame + Luacheck cleanup
  • Merge branch 'Lardeck:main' into main
  • (Luacheck) Follow the existing pattern instead
  • Switch to the default AceGUI Tab Group for now
  • Add ElvUI-style skin for the options frame
  • Make sure the buff bar dropdown options are sorted
  • Add option to adjust the min resource bar width
  • Add an option to disable the maelstrom weapon overlap
  • Polish some of the resource bar code
  • Handle empowered and channel casts
  • Add slug font options to the cast bar
  • Luacheck
  • Remove an old code snippet that tried to fix pixel perfect issues :)
  • Add the anchor priority to every anchor input field
  • Add partial essences and clean up the resource bar code
  • Remove the debuff border from the buff bars
  • Make border size adjustable by 0.1
  • Fix buff bar dropdown to only show buff bars
  • Fix permanent auras
  • Another possible fix for the buff bar growth
  • Fix buff preview when cdm is open
  • Fix buff bar dynamic growth for real (keep top/bottom consistent)
  • Use the correct spellID for the dropdown spellID info
  • Make the default hight alternative the same as the normal height
  • Fix the dynamic growth of buff bars
  • Check if the spell name is returned correctly (cache at some point)
  • Get the uniqueID before adding it to the db
  • Merge pull request #7 from DaleHuntGB/main
    Copy Anchors & More
  • reverse custom icons to match the rest of the CDM
  • move descriptions to tooltips
  • remove SetDescription
  • Fix the id of custom icons when adding them so it can show the correct options
  • Big push MONKERS
  • Merge branch 'Lardeck:main' into main
  • Revert the last commit, probably have to remove active swipe coloring for now
  • Add the ability to change height of resource bars based on different parameters
  • Merge branch 'Lardeck:main' into main
  • WTF
  • Delay swipe coloring by one frame
  • If the cooldownID of a child changes update the old group as well
  • No longer save the anchorData per child but in a local table in case the cooldownID of a child changes
  • Merge pull request #5 from DaleHuntGB/main
    Race Load Conditions
  • Race Load Conditions
  • Merge pull request #4 from DaleHuntGB/main
    Changes
  • move temporary to near last as this will likely be removed in the future?
  • put profiles last in the tabs
  • rename some gui elements
    Co-authored-by: Copilot copilot@github.com
  • hide spark from buffs
  • buff bar foreground color
    Co-authored-by: Copilot copilot@github.com
  • Adjust width for buff bars
    Co-authored-by: Copilot copilot@github.com
  • Merge branch 'Lardeck:main' into main
  • Fix non internal dynamic anchor groups in combat
  • Remove no longer necessary comment
  • Hopefully fix stuck desaturation
  • Fix healthstone charges/uses
    Co-authored-by: Copilot copilot@github.com
  • Merge branch 'Lardeck:main' into main
  • Fix the hard limit toggle
  • Sometimes Blizzard rebuilds the full cooldown manager in combat so reduce the performance a little bit by always checking all essential und utilit cooldown viewer children when one of them gets updated.
  • Merge branch 'Lardeck:main' into main
  • Use the correct dropdown type for the foreground texture option
  • Fix the order of custom icons when added
  • Only allow exporting a profile when any export options has been enabled
  • Disable all export options by default
  • Remove edge from custom icons
  • Don't update existing custom icons when item/spell data gets loaded
  • Fix default position of new buff bar anchors
  • FetchAnchors API
  • Remove template files from the toc for now
  • Release custom icons of global anchors correctly when deleting anchor groups
  • Add an api to import global anchors
  • Add a toggle to export global anchors (disabled by default)
  • Custom Icon / Some Colouring for AddOn Name.
  • Remove
  • I hate VSCode
  • remove this
  • Hide Shadows on Resource Bars
  • Code cleanup
  • Fix custom icons not getting added to the correct anchor group
  • Fix deleting buff bar anchors or spec anchors to not have weird results
  • Remove spells that no longer have a valid anchor
  • Fix the anchor highlight glow always restarting when changing options
  • Fix cooldowns lua error
  • Request item and spell data on login or when changing specs
  • Merge pull request #3 from DaleHuntGB/main
    Changes.
  • Fix possible lua error
  • Merge branch 'Lardeck:main' into main
  • Code cleanup and make sure that childs are reset correctly
  • Merge branch 'Lardeck:main' into main
  • Another try at fixing the desaturation of icons on cooldown while they are active
  • Merge branch 'Lardeck:main' into main
  • This time for sure
  • Merge branch 'Lardeck:main' into main
  • Hopefully fix active cooldown swipe options
  • Remove Shadows from the Cooldown Font.
  • Fix cooldown swipe clipping
  • No Shadows
  • Remove buff bar options for now
  • Rework anchor code and add buff bar support
  • Fix UUF height adjustment
  • Split charges and stacks settings
  • Only use auraInstanceID to identify if a buff/debuff is active
  • Correctly detect on use trinkets on first login
  • Try to fix custom icons staying desaturated when they shouldn't
  • Fix default glow start animation size
  • Make sure to correctly clean up all SCM keys when hiding a child frame