Skillet-Classic:
Skillet-Classic is a replacement for the default TradeSkill (and Crafting/Enchanting) UI.
To report bugs and request new features see: https://github.com/b-morgan/Skillet-Classic/issues
To help with Localization see: https://www.curseforge.com/wow/addons/skillet-classic/localization
Other than "Please open an issue" I won't be responding to bug reports in comments.
Features:
- Larger than the standard tradeskill window.
- Built-in queue for creating multiple, different items.
- Queued items are saved when you log out and are restored on log in.
- Automatically buy reagents for queued recipes when visiting a vendor.
- If you can craft a reagent needed by a recipe, then clicking on that reagent will take you to its recipe (same features as Reverse Engineering).
- If the item to be crafted requires a minimum level to use, that level can be displayed along with the recipe (disabled by default).
- The shopping list of items needed for all queued recipes for all alts can be displayed at banks, auction houses, or from the command line.
- Items needed for crafting queued items can be automatically retrieved from your bank (by using the shopping list).
- User editable list of notes attached to reagents and crafted items.
- Queued counts added to (optional) notes display.
- Recipes can be filtered by name, whether or not you could level when creating the item, and whether or not you have the mats available.
- Sorting of recipes (name, difficulty, level, and quality of crafted item).
- Tracking of materials on alts (limited).
- Plugin support for (limited) modification of the Skillet frame by other addons.
- Custom grouping.
- User managed Ignored Recipes List.
- Complete or mostly complete localizations for deDE, esES, frFR, ruRU, koKR, zhCN, zhTW.
Compatibility:
- TradeSkillMaster Skillet-Classic can be used with TSM for all professions except Enchanting
If the TSM Crafting UI is set to native ('TSM4') mode
For Enchanting, use the TSM Crafting UI or disable TSM
FAQ:
- What are the numbers in the middle and how to hide them? - Right-click on the bag icon above the numbers to change which are displayed.
Blue = How many you have.
Green = How many you can make from materials you have.
Yellow = How many you can make by crafting the reagents.
Orange = How many you can make if you purchase materials from a vendor.
Purple = How many you can make using materials on you and your alts.
- How to search in the item name only? - Start your search phrase with exclamation mark: !ink.
- How to search in Auction House? - Alt+Click on shopping list.
- How to retrieve items from bank? - Turn on "Display shopping list at banks".
- How to turn off Skillet temporarily? - Shift+Click your profession button/link.
Changes:
- 1.21
Fix libraries
- 1.20
BigWigsMod packager version of 1.19 with newer libraries
- 1.19
Fix SkilletQueue lua error
Update .toc for addon managers
- 1.18
Add option to queue Enchant reagents
Change TradeSkillMaster global
Update TradeSkillMaster compatibility
- 1.17
Add linking of reagents
- 1.16
Add /skillet flushplayerdata command
- 1.15
Fix various issues
Update Localization
- 1.14
Fix various issues
Add options for profession buttons
Add AuctionLite plugin
- 1.13
Fix Enchanting reagent mouseover
Fix Auctionator plugin (when there is no Auctionator addon)
- 1.12
Update .toc
Update Auctionator plugin (common source with Skillet)
Add additional Tooltip scaling
- 1.11
Fix normal bag detection
Add Auction House debugging
- 1.10
Fix notes
- 1.09
Fix Enchant button
Fix Trade Barker
- 1.08
Update TOC
Add new plugins (AuctionDB, Auctioneer)
Add plugin identifier to plugin output
Fix required tools display
- 1.07
Fix MissingTradeSkillsList button moving
Fix Auctionator buttons
Move all CastSpellByName calls into Skillet.lua
Fix Beast Training interference
- 1.06
Fix Filter dropdown not initialized
- 1.05
Fix multiple issues
- 1.04
Fix minor bugs
- 1.03
Add Auctionator button to Shopping List
Close Shopping List when Merchant window is closed
- 1.02
Fix multiple issues
- 1.01
Fix to prevent queuing Enchanting items
Open Blizzard UI when in combat (Skillet-Classic would open with errors or fail to open)
- 1.00
Initial Release
Hello, can anyone please help?
Compatibility:
If the TSM Crafting UI is set to native ('TSM4') mode <- How do I do that? If I try to open any craftig window i get message like "Skillet-Classic: Conflict with addon TradeSkillMaster and I haven`t found any option like that.
In reply to Knakriktsur:
Open crafting with a shift-left-click instead of left-click. This will prevent the Skillet-Classic window from opening and should bring up TradeSkillMaster in one of two modes, either TSM native (TSM4) or the Blizzard UI (WOW UI). In the upper right corner of either window is a button that will switch TSM to the other mode.
Skillet-Classic requires TSM to be in native mode. This is because when in WOW UI mode (i.e. the Blizzard UI is being used), TSM does something to the underlying Blizzard API and this prevents Skillet-Classic from collecting the data it needs to function. When TSM is in its native mode, Skillet-Classic gets the data it needs and changes its appearance and strata (priority) to compete with TSM's attempt to place itself on top of every other window.
If you are still having problems, please open an issue.
Is this the project to follow for updates to Skillet-Classic?
Asking so I know where to point my updater, things got a little confusing with updates still being pushed to the -Old projects.
In reply to MrFIXlT:
Short answer: This is the place going forward.
Long answer: Prior to Nov 30, 2020 the projects Skillet and Skillet-Classic were hosted by WowAce / CurseForge owned by Twitch. When the projects were transitioned to OverWolf, both projects became unusable. After waiting almost 3 months for (the new) CurseForge to fix them, I've lost faith in CurseForge and I decided to take matters into my own hands.
I renamed the existing projects to Skillet-Old and Skillet-Classic-Old and created new projects (on CF) with the old names (Skillet and Skillet-Classic). I converted from SVN (hosted by CF) to GIT (hosted on GitHub) and am using the BigWigsMod (BWM) packager (instead of the still broken CF packager). This reduces my reliance on CurseForge to the bare minimum.
The updates on Skillet-Classic-Old and Skillet-Old have code added that will popup a dialog informing the user that their version may be out of date and provides a pointer to the new projects (this one for Skillet-Classic). I manually posted the latest version of both on the new project pages and just today, pushed new versions to the new projects that were built by the new BWM packager.
These code additions to the *-Old projects is the only way I have to inform the 10,000 or so users of each addon of the change in project location. The OW/CF addon manager doesn't provide a way to transition nor does the WowUp addon manager and I believe only a small subset (like you) of those users actually visit the project web pages.