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RGX | Simple Quest Plates!

Displays quest progress icons on enemy nameplates

File Details

v1.7.5

  • R
  • Feb 27, 2026
  • 681.55 KB
  • 53
  • 12.0.1+5
  • Retail + 3

File Name

SimpleQuestPlates-v1.7.5.zip

Supported Versions

  • 12.0.1
  • 12.0.0
  • 5.5.3
  • 4.4.2
  • 2.5.5
  • 1.15.8

Changelog

v1.7.5

  • Add "Show Icon Background" toggle in Main Icon settings: when disabled, hides the jellybean icon and shows fraction text (e.g. "4/8" for kill quests, "2/5" for item quests) matching the percent quest style.
  • Mini quest-type icons (sword/bag) also hide when icon background is disabled.

v1.7.4

  • Fix quest icon texture sublevel (7→1) so count text always renders on top in all WoW builds.
  • Fix quest-complete animation (qmark) sublevel (0→7) so it flashes visibly on top of the icon.
  • Fix options preview: kill/loot mini-icon sublevels now match in-game nameplate rendering (sublevel 1).
  • Add Enable/Disable toggle to General options tab.
  • Add missing defaults for showMessages, fontFamily, outlineWidth — Reset All Settings no longer breaks these.
  • Remove dead fontColor default (was never applied to any rendered element).

v1.7.3

  • Fix percent icon live preview not switching to "% Quest" mode when offset sliders are moved — the preview now auto-switches so the "%" position updates are visible in real time.

v1.7.2

  • Fix percent icon X/Y offset sliders not moving the "%" text in the live preview.

v1.7.1

  • Fix /sqp slash command causing an error when typed during combat (combat lockdown).
  • Fix percentage quest display showing "%" stacked on top of the number — now shows combined (e.g. "37%").
  • Add X/Y offset controls for the percent icon in the Quest Icons settings tab.

v1.7.0

  • Add outline color setting for quest text (nameplates + preview).
  • Fix settings reset to fully restore defaults and refresh classic nameplate scans.
  • Improve classic tooltip matching for quest objectives (Questie formatting).
  • Add toggles for kill/loot quest type icons.
  • Fix outline color to apply with normal/thick outline widths.
  • Make DEBUG prefix brackets white in chat messages.
  • Fix outline color so "no outline" doesn't show colored shadows and thick outlines don't show black shadowing.
  • Split icon options into Main Icon and Quest Icons tabs (removed advanced toggle).
  • Separate icon tinting for main icon vs quest type icons.
  • Fix outline rendering so outline color no longer bleeds into font color.
  • Improve classic quest matching when quest IDs are missing in the log.
  • Add classic-safe fallbacks for kill/loot icons.
  • Use the hostile cursor attack icon for kill quests.
  • Improve classic tooltip parsing by checking all objective lines.
  • Simplify classic detection: tooltip objective lines + quest log matching (no item caching).
  • Use quest-related unit flags as a fallback when objective text matching fails.
  • Refresh quest plates on target/mouseover and add a short delayed rescan after plate show.
  • Refine retail tooltip parsing to use quest line types and ignore non-player objectives.
  • Make tooltip count parsing tolerant of whitespace and reuse objective parsing helper.
  • Use C_TooltipInfo when available (including Classic modern clients) and scan both tooltip columns.
  • Make chat prefix brackets white.
  • Add kill/loot icon offset settings and percent icon for progress quests.
  • Apply icon tinting to kill/loot icons and percent symbol.
  • Compact quest type icon offset controls to save space in options.
  • Add optional quest icon pulse animation toggle.
  • Fix outline color visibility by moving outline text above the icon layer.