File Details
SimplePartyTargets 1.0.1.1
- R
- Jan 25, 2026
- 61.53 KB
- 69
- 12.0.1+1
- Retail
File Name
SimplePartyTargets.zip
Supported Versions
- 12.0.1
- 12.0.0
SimplePartyTargets 1.0.1.1: Fixed an issue where shadows looked weird in the overlap between bottom and right, as it got a "double layer" of shading.
SimplePartyTargets 1.0.1.0: This update focuses on stability and compatibility with WoW 12.0 while preserving the original lightweight, Blizzard-style design. If they open up for allowing proper enemy-names in instances content later, I will be adding support for it back. For now, full names are available in open-world content.
• Fixed multiple errors caused by new Blizzard “secret value” restrictions
• Enemy names in instanced content now fall back to a neutral label ("Enemy") due to Blizzard API limitations
• Fixed an issue where the border would misbehave when moving out of range of party-members or the block was fading out.
SimplePartyTargets 1.0.0.2: Bumped the .toc to support patch 12.0 (for real this time).
SimplePartyTargets 1.0.0.1: Bumped the .toc to support patch 12.0.
SimplePartyTargets 1.0.0.0: Full release. Fixed a bug where if you had "Wrap Long Names..." enabled, and you or your party member move away from each other, while the party member had a target with a long name, it would jump back to one line just as the block-fading starts, when you get too far way. The same would happen if you pressed ESC to clear the target. It now firmly stays split over two lines, if this options is enabled.
SimplePartyTargets 0.9.5.7 (BETA): Fixed an issue where blocks not always were shoting in Edit Mode if you weren't in a party.
SimplePartyTargets 0.9.5.6 (BETA): Pre-release (Final) BETA, for live testing.

