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SimpleConjureBar

A slim, movable bar for mages: conjure and trade water and food, keep Arcane Intellect up, teleport and portal, and auto-buy reagents.
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v1.1.0

File nameSimpleConjureBar-v1.1.0-forever.zip
Uploader
ZulshiBLNZulshiBLN
Uploaded
Oct 22, 2026
Downloads
13
Size
110.3 KB
Flavors
Forever
File ID
9288923
Type
R
Release
Supported game versions
  • 1.60.1

What's new

Added

  • Buff & Run: a middle click on Arcane Intellect buffs your target and then targets the next friendly player, one click per player. It casts Arcane Intellect only, never Brilliance, in the rank the player's level accepts, and passes anyone who is no mana user or already has it. It does nothing in combat or during the global cooldown, and passes players flagged for PvP unless "Allow PvP buffing" is on or you are flagged yourself without the 5-minute timer - by /pvp, in a battleground, an arena or a PvP zone. Both switches are on the General tab; Buff & Run is on by default. It has its own key binding.
  • Arcane Intellect and the armor are renewed before they run out: on the Tracking tab you set how many minutes before (Intellect 0-15, default 5; armor 0-5, default 3). From then on the button glows, counts the buff as needed, and its click - and "Cast next buff" - casts it again; members who have no Intellect at all come first. Buff & Run follows the same rule.
  • A new bug report: a short form - what happened, where (a list of the addon's parts), details - and everything else taken from the game, so a bug can be fixed without asking you back. It holds this session's errors with how long ago they came and whether in combat, the addon's last 50 actions, the state of its buttons and your loaded addons. It never holds chat, positions or the date, and filters out the names the game knows, GUIDs, BattleTags, e-mail addresses and file paths; a name the game does not know can remain, so check "Show content" before you send it. The window lists what it holds and says that an issue is public and the code is not encrypted. The report is one code, already selected; its link opens a GitHub form with one field for it, and "Show content" shows what the code holds.
  • "Window background" beside Scale on the General tab sets the background of the settings and bug report windows from invisible (0 %) to solid (100 %); 60 % is the look they always had. Frame, texts and controls stay as they are.
  • "Show anchor" on the General tab keeps the bar's handle - move, lock, settings - visible. It is on by default, also when you update; switched off, the handle shows only while the mouse is over it, as before.
  • The flyouts of Armor, Teleport and Portal open in a direction you choose on the General tab - automatic by screen half as before, up or down for a horizontal bar, right or left for a vertical one - and close by themselves 1 to 5 seconds (3 by default) after the mouse has left them, also in combat.
  • Three keys under Options > Key Bindings > SimpleConjureBar. "Cast next buff" casts, one press at a time, what the first highlighted button of the bar would fix: your armor, Arcane Intellect on the next member, a mana gem conjured. In combat it keeps what it held when the fight started - your armor, if nothing was highlighted then - and never casts Arcane Intellect, as the button does not. "Buff & Run" is the Arcane Intellect button's middle click, also with the button hidden. "Open Settings" opens or closes the settings window.

Changed

  • Every button's tooltip names its clicks in one order - left, middle, right - and the left click is named everywhere: "Cast Armor", "Use Water", "Use Food", "Use" and the mana gem's name (or the conjure spell while you carry none), "Teleport", "Create Portal". The middle click of water and food reads "Trade Food & Water", the right click of the flyouts "Choose Armor" and "Choose Destination".
  • The tooltip of the minimap button and of the AddOn menu entry says "Lock bar" and "Unlock bar" for the right click, and changes as soon as you click, without moving the mouse away.
  • /scb debug prints the state part of a bug report: every button, flyout entry and key with its click, the items the addon counts, your group by class and your buffs with minutes left.
  • The bug report no longer prints the date and clock, your faction or your exact level (a range instead), and no settings the addon does not know.
  • Teleport and Portal are greyed out in combat and a left click on them does nothing then, as the game refuses them in combat; their flyout still lets you choose.
  • A click in the armor, teleport or portal flyout only chooses, and the flyout closes; the button on the bar casts the choice. Before, the click in the flyout cast at once.
  • Armor, Arcane Intellect and the mana gem are highlighted with the modern client's glow, as a spell ready to use is, instead of the marching ants. Its color and speed are set as before; a change of the speed shows at once.
  • The Arcane Intellect tooltip names what a left click casts and on whom, as it did for the right click: the member for a single buff, "your group" for Arcane Brilliance, in a raid its group by number.
  • A left click on the handle in combat says that the bar cannot move then.
  • /scb demo is refused in combat: the buttons cannot switch to demo mode until the fight ends.

Fixed

  • A click on Arcane Intellect cast it on you again and again when nobody needed it. It now casts nothing then, and the tooltip says "everyone has it". In a raid, Brilliance no longer goes to your own group when no group in need is in range, and the tooltip says that none is.
  • After a login in combat, the bar could jump to the middle of the screen when the fight ended. It now keeps its place.
  • With an account-wide macro named like one of the addon's macros, every "Create macro" added another character macro. It now updates its own and leaves yours alone.
  • No flyout opened in combat while one of them held no spell yet - the portals before you learn them - and BugSack showed "Invalid frame handle".
  • With the flyout direction on automatic, a flyout kept opening towards where the bar had been before you moved it.
  • On a character of another class, hovering or clicking SimpleConjureBar in the AddOn menu next to the minimap raised a Lua error. The entry now does nothing there.

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