Simple iLevel

Adds the Average iLevel (AiL) to the tooltip of other players

File Details

3.3.10b

  • B
  • Nov 2, 2016
  • 189.82 KB
  • 413
  • 7.1.0
  • Retail

File Name

SimpleILevel-3.3.10b.zip

Supported Versions

  • 7.1.0

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r269 | scotepi | 2016-11-02 01:54:03 +0000 (Wed, 02 Nov 2016) | 1 line
Changed paths:
   A /tags/3.3.10b (from /trunk:268)

Tagging as 3.3.10b
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r268 | scotepi | 2016-11-02 01:47:01 +0000 (Wed, 02 Nov 2016) | 2 lines
Changed paths:
   M /trunk/SimpleILevel.lua

Completely re-worked how item level is calculated to match blizzard.
 - 2H's are now counted twice, dumb but that is how blizzard does it now
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r267 | scotepi | 2016-11-01 19:29:08 +0000 (Tue, 01 Nov 2016) | 1 line
Changed paths:
   M /trunk/SimpleILevel.lua

Fixed an issue where offhand was getting a lower value when the main hand wasn't upgraded
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r265 | scotepi | 2016-10-31 02:21:18 +0000 (Mon, 31 Oct 2016) | 1 line
Changed paths:
   M /trunk/SimpleILevel.lua

Fixed of having an offhand artifact. It now saves the ilevel for the mainhand and uses it
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r263 | scotepi | 2016-10-28 01:23:14 +0000 (Fri, 28 Oct 2016) | 1 line
Changed paths:
   M /trunk/SimpleILevel.lua

Fixed an issue where Lib Item Upgrade would cache the ilevel
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r260 | scotepi | 2016-10-28 00:45:24 +0000 (Fri, 28 Oct 2016) | 1 line
Changed paths:
   M /trunk/SimpleILevel.lua

Added some debug help for the Artifacts issues
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r258 | scotepi | 2016-10-28 00:30:44 +0000 (Fri, 28 Oct 2016) | 1 line
Changed paths:
   M /trunk/SimpleILevel.lua

Fixed issue #35, attempt to compare boolean with number
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r257 | scotepi | 2016-10-28 00:24:01 +0000 (Fri, 28 Oct 2016) | 1 line
Changed paths:
   M /trunk/SimpleILevel.toc
   M /trunk/SimpleILevel_Group/SimpleILevel_Group.toc
   M /trunk/SimpleILevel_Resilience/SimpleILevel_Resilience.toc
   M /trunk/SimpleILevel_Social/SimpleILevel_Social.toc

TOC bump to 7.1 70100
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r256 | scotepi | 2016-10-28 00:18:58 +0000 (Fri, 28 Oct 2016) | 1 line
Changed paths:
   D /trunk/Locals/inIT.lua
   A /trunk/Locals/itIT.lua (from /trunk/Locals/inIT.lua:255

Fixed issue #38, bad reference to itIT locals
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