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Shrapnel

Abandoned
Shrapnel is an addon for hunters that simplifies gameplay and maximizes DPS by doing all the decision making for you

File Details

v6.1.0-7

  • R
  • Mar 9, 2015
  • 242.32 KB
  • 778
  • 6.1.0
  • Retail

File Name

Shrapnel_v6.1.0-7.zip

Supported Versions

  • 6.1.0

v6.1.0-7
- Remove list of Steady Focus cancelling abilities, hotfix makes EVERYTHING cancel it including trinkets!
- Minor Beast Mastery APL adjustments

v6.1.0-6
- Create specific list of Steady Focus cancelling abilities
- Move A Murder of Crows up higher on Marksmanship APL

v6.1.0-5
- Moved some things around in the APL to improve 2-5 target damage
- Floor focus value
- Use proper focus max for all specs

v6.1.0-4
- Slightly improved Focus Fire usage + emergency Focus Fire at < 2s Frenzy

v6.1.0-3
- Use proper focus max for Beast Mastery
- Include cast time remaining in cooldown and buff remaining calculations for more accuracy during channeled spells
- Auto mode now sets targets to at least 2 when Multi-Shot is used as Beast Mastery

v6.1.0-2
- Improved Steady Focus + Cobra Shot usage for Beast Mastery and Survival

v6.1.0-1
- Updated TOC for Basic Resources and Shrapnel
- Added Beast Mastery specialization support
- Let's call this a release

v6.0.3-12
- Moved key bindings to AddOns section
- Added 7+ target key binding for Marksmanship
- Include focus regen from remaining GCD in focus+regen calculations

v6.0.3-11
- Added experimental support for Marksmanship specialization

v6.0.3-10
- Added support for T17 2 pc bonus
- Smarter Explosive Shot usage

v6.0.3-9
- Fixed Focusing Shot + Steady Focus bug (Cobra Shot still known apparently)

v6.0.3-8
- Priority list optimizations (better Steady Focus usage, Barrage usage)
- Added option to toggle Barrage and Glaive Toss in single target
- Added option to change the color and scale of the action button glow (it's hidden though, /shr scale glow x, shr glow color x x x)

v6.0.3-7
- Assume Serpent Sting has full duration on target it is casted on for 1.5 sec to avoid traveling time problems
- During this change, I have discovered that Multi-Shot travels at 28 yds/sec and Arcane Shot travels at 37 yds/sec, cool to know
- Which also means at 40 yds, longest Serpent Sting on main target would take 1.43 seconds to apply

v6.0.3-6
- Initial public beta including support for only Survival specialization