v0.14.0-forever
What's new
## 0.14.0 (2026-10-06)
- Flurry (experimental): a new element that shows while Flurry is up, with its charges
counting down 3, 2, 1 as you swing. Optional charge bar, glow and pop. Its charges can also
show as three pips on the swing timer (Swing timer > Marks).
- Improved Stormstrike (experimental): a new element that shows while its mana regeneration
buff is up, with the time left.
- Stormstrike has two new options (experimental): Glow while, to make the icon glow while
your Stormstrike debuff is on your target or while Improved Stormstrike's buff is up, and a
Time left bar for that buff on the Stormstrike icon itself.
- Cure Poison and Cure Disease (experimental): two new elements that appear when a poison or
disease is on you, with its time left, a pop and an optional glow. Turn on Your party to
have them light up when a party member has one too.
- Sounds, all off by default: any cooldown can play a sound when it comes ready. New
experimental sounds for a Clearcasting proc, for your breath running low under water, and
for Stormstrike coming ready early after a dodge or parry.
- /sf disable turns the whole addon off, and /sf enable turns it back on.
- Smaller changes: buff timers on racials and utility buffs now end the moment the buff does,
totems no longer show Killed early when you die or zone, idle fades now work in a fight,
and there are more totem bar themes and art frames to try (experimental).
- Many other minor fixes and improvements.
Earlier versions: [CHANGELOG.md](https://github.com/cassidymichael/ShamanForever/blob/v0.14.0/CHANGELOG.md)
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