v0.4.0-forever
What's new
# Changelog
## 0.4.0 (2026-09-24)
- Profiles. Each character uses one, and new characters start on Default. Your current settings become the Default profile.
- Profiles can be shared as text: export one, import someone else's.
- The options window closes while positioning is unlocked and comes back when you lock. Tick Keep options open in the unlock panel to keep it open.
- Reset is now on the Profiles page and resets only the active profile.
## 0.3.2 (2026-09-23)
- Centre on screen, Split up and Hide all ask for confirmation first.
- An element's options page has an Edit group button that opens its group's settings.
## 0.3.1 (2026-09-23)
- An element can be moved to another group from its own options page.
- Minor options window improvements.
## 0.3.0 (2026-09-23)
- Shields can track Water Shield, or whichever shield is up (experimental, not yet tested in game). Lightning Shield stays the default.
- Elements with a countdown can have their own countdown text size.
- The options show a live preview of each element's looks, such as shield down or out of range.
- `/sf lock` now toggles.
- Redesigned options window.
## 0.2.1 (2026-09-23)
- Icon borders: 1 px black by default, with size, colour and on/off settings (General page), and an optional custom border per group (Layout page).
- New defaults for fresh installs (existing settings are kept): elements start in three groups, the Lightning Shield charge number is off (the charge bar shows the charges), and the Weapon Imbue icon stays hidden until the imbue is missing or running low.
## 0.2.0 (2026-09-23)
- Elements are arranged in groups, each a row or column with its own position, scale and opacity. Your current layout carries over as one group.
- Each element can show Always, In combat or Never, and each group can be set to combat only.
- New resizable options window (`/sf`). Assign elements to groups by dragging them on the Layout page.
- While unlocked: drag a group to move it, mouse wheel to scale, shift + wheel to change opacity. Optional grid and snapping.
- Slash commands trimmed to `lock`, `unlock` and `debug`; everything else is in the options window.
- New element: Weapon Imbue. Warns while no Rockbiter, Flametongue, Frostbrand or Windfury imbue is on your main hand, shows which one is, and its time left once under 5 minutes.
- Lightning Shield icon pulses while the shield is down (can be turned off).
- New cooldown elements: Earthbind Totem and Stoneclaw Totem (cooldown, plus a bar and timer while the totem is down) and Fire Nova (cooldown, greyed with a red ring while no fire totem is out).
- Beta: Blizzard's Issue Reporter button now remembers where you drag it, and can be hidden (General page).
## 0.1.4 (2026-09-22)
- Now published on CurseForge. No gameplay changes.
## 0.1.3 (2026-09-22)
- The Lightning Shield icon no longer floats above other addons' windows: it now sits in the same strata as the rest of the display.
- The Lightning Shield icon no longer reads darker than the shock icon: the no-shield underlay fades while the shield is up and Blizzard's icon alpha compensates so the two layers sum to the display opacity. New slider "No shield: combat fallback" sets how strongly the no-shield look shows if the shield drops mid-fight.
- New Lightning Shield sliders "Shielded: duration swipe" (zero turns the swipe off) and "Shielded: icon opacity".
## 0.1.2 (2026-09-22)
- Each element can be shown or hidden: "Elements" section in the options, or `/sf show|hide shield|shock`. Hidden elements keep their position and the display shrinks around them.
- Elements are laid out by their own size and centred on the cross axis, so future non-icon elements fit the row or column.
## 0.1.1 (2026-09-22)
- New display option "Only show in combat" (also `/sf combat on|off`). Off by default; the display stays visible while unlocked so it can be moved.
## 0.1.0 (2026-09-22)
First release, for the World of Warcraft: Forever beta (interface 16001).
- Lightning Shield icon with charge number and segmented charge bar, drawn by Blizzard's secure aura container so it stays exact in combat.
- Grey icon when the shield is down, plus a red ring once the state is readable again.
- Shock icon for Earth, Flame or Frost (highest known rank) with cooldown countdown, red out-of-range look, and blue not-enough-mana look with a blue ring.
- Options panel: display, layout (size, spacing, row or column, growth, icon order), shield and shock looks. `/sf` or `/shf`.
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