ShadowMeld

ShadowMeld

File Details

ShadowMeld 2.1

  • R
  • Oct 20, 2008
  • 131.13 KB
  • 3.0K
  • 3.0.2
  • Retail

File Name

ShadowMeld-v2.1.zip

Supported Versions

  • 3.0.2

] Shade now is a part of engine.XML so it doesn't generates now - only being toggled;

] Localizations has been fixed in case of spellnames' changes in 3.0.x patches;

] The main script was modified (= simplified);

] X-<data> strings were added to a .toc file. Ask a green goblin for :)

] Texture file's name is InStealth now. (That's because I couldn't figure out how to paint in black standard "interface\FullScreenTextures\* LowHealth and OutOfControl bitmaps.) I'm gonna give a piece of fine soap to one who is up to tell me how.

 

The texture file is too damn big. I'm looking for a ways of excluding that one and using some standard texture in the future.