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Sentinel Hunter Tools

Pet/demon monitoring, smart misdirect, and soulstone targeting for Hunters and Warlocks. Interrupt tracker, buff and consumable reminders for every class.

File Details

SentinelHunterTools 1.6.79

  • R
  • Mar 7, 2026
  • 1.80 MB
  • 110
  • 12.0.1+1
  • Retail

File Name

SentinelHunterTools.zip

Supported Versions

  • 12.0.1
  • 12.0.0

SentinelHunterTools v1.6.79

Improvements

  • Module visibility checkboxes in the Positioning Mode panel now remember their state between sessions; modules that were hidden the last time positioning mode was used will remain hidden when it is opened again rather than defaulting back to all visible
  • Arrow key nudging in Positioning Mode now works on proc overlays, aura overlays, and aura missing text frames; previously only standard positionable frames responded to nudge input

Bug Fixes

  • Fixed an empty Secondary Resource bar appearing on the unlock screen for classes that have no secondary resource, such as Hunter
  • Fixed the Secondary Resource Bar settings section appearing in the Resource Bar config tab for Hunter

SentinelHunterTools-CDM v1.0.17

New Features

  • Custom Bars entry pool is now a persistent character-wide database; entries added by the player are retained when switching specs or talent loadouts, and abilities or items that are not available on the current spec display with a desaturated icon and orange border in the pool, palette, and bar slot views instead of disappearing; existing entries are migrated automatically on first login after updating
  • Custom bar layout settings (position, anchor, icon sizes, spacing, cooldown text, charge text, and all other settings) are now per-spec so each spec can have its own independent bar layout; when a spec is encountered for the first time its bar settings are automatically seeded from the most recently active spec so the new spec starts with a familiar layout rather than hardcoded defaults
  • Added Proc Overlay + Sound section under Ability Settings for each ability; when enabled, a configurable texture is displayed anywhere on screen when the ability procs; the overlay is free-floating and has no positional relationship to the ability icon; supports any Blizzard interface texture, fileDataID, or LSM-registered texture; size, tint, opacity, and blend mode are all adjustable; the overlay can be dragged anywhere on screen using the unlock screen; an optional proc sound can also be configured in the same section, with sound selection and audio channel support; both are disabled by default
  • Added Aura Active Overlay + Sound and Aura Missing Overlay + Sound sections under Ability Settings for aura and buff container abilities; the active overlay is displayed anywhere on screen while the aura is currently on you, and the missing overlay is displayed while it is absent; sounds play once on each state transition; all overlay options including texture, size, tint, blend mode, mirror, and screen position are available for both states independently
  • Aura Active Overlay + Sound now includes a stack threshold option; when enabled, the overlay and sound will only activate when the aura reaches a configured minimum number of stacks; useful for abilities like Implosion where acting at a specific stack count matters
  • Aura Missing Overlay + Sound now includes an on-screen text warning; when enabled, a configurable text message is displayed anywhere on screen while the aura is absent; text options include font, size, color, outline style, animation style (None, Flash, Pulse, Flash+Color, Bounce), and animation speed; the text frame can be dragged anywhere on screen using the unlock screen

Improvements

  • The Blizzard Alerts category in the Overlay Browser now includes the complete set of Blizzard spell activation overlay textures, organized by class; previously missing textures include Arcane Missiles stacked variants, Backlash, Bandit's Guile, Blood Boil, Dark Transformation, Daybreak, Denounce, Eclipse Moon and Sun, Echo of the Elements, Frozen Fingers, Fury of Stormrage, Grand Crusader, Hand of Light, Imp Empowerment, Killing Machine, Maelstrom Weapon stack variants, Molten Core, Monk stance textures, Necropolis, Nightfall, Omen of Clarity, Slice and Dice, Sudden Doom, Surge of Darkness, Tooth and Claw, Ultimatum, and tinted color variants across several classes

Bug Fixes

  • Fixed the Secondary Resource Bar settings section appearing in the Resource Bar config tab for classes that never have a secondary resource, such as Hunter; the section is now suppressed entirely for those classes