Sentinel Hunter Tools

Pet/demon monitoring, smart misdirect, and soulstone targeting for Hunters and Warlocks. Interrupt tracker, buff and consumable reminders for every class.

File Details

SentinelHunterTools 1.6.77

  • R
  • Mar 5, 2026
  • 1.20 MB
  • 827
  • 12.0.1+1
  • Retail

File Name

SentinelHunterTools_v1_6_77.zip

Supported Versions

  • 12.0.1
  • 12.0.0

SHT [1.6.77]

Bug Fixes

  • Fixed Consumable Reminder bar creating icon slots with a question mark for consumable categories that had no item selected; empty entries are now skipped and no slot is created

SHT-CDM [1.0.16]

New Features

  • Added a Secondary Resource Bar module that detects the player's class and specialization and displays the appropriate secondary resource (Holy Power, Combo Points, Runes, Chi, Essence, Arcane Charges, Soul Shards, Maelstrom Weapon, Stagger, Insanity, and Soul Fragments); the bar stays hidden for classes and specs that have no secondary resource, including all Hunter specs whose secondary tracking is already handled by the Ability Bars module
  • Segmented resources show tick-mark dividers that split the bar into individual units; tick color, thickness, and visibility are configurable from the new Sec. Resource config tab
  • Brewmaster Stagger automatically shifts fill color from green to yellow to red as stagger damage reaches 30% and 60% of maximum health; the fill color setting applies to all other resource types
  • Custom bar settings now include font, size, and color controls for charge count text (with anchor and offset) and cooldown text (with font, color, outline, separate seconds and minutes sizes), matching the controls available on other bars

Improvements

  • Auras container no longer auto-populates on first use; it starts empty and users can manually add whichever tracked auras they want to monitor, the same as the Buffs container
  • CDM Bars tab moved to sit immediately after Buffs in the tab order
  • Added a popup notification when Blizzard's Cooldown Manager is detected as disabled in WoW options, with a one-click button to enable it and reload the UI
  • Character settings are now saved in a per-character saved variable file instead of a single shared file; each character's data is now isolated so deleting or resetting one character's settings does not affect others, and WoW only writes the current character's file on logout; existing settings are migrated automatically on each character's first login after updating
  • Custom Bars consumable scan now covers Midnight potions
  • Secondary Resource Bar is disabled by default; it is an early work in progress and may not function correctly for all classes and forms; it can be enabled from the Resource Bar tab at your own risk
  • Masque icon borders are now suppressed on CDM ability bar icons when Masque is active

Bug Fixes

  • Fixed abilities disappearing from Essential and Utility bars when the same spell was also present in the Auras container; CDM maintains completely separate frame pools for each viewer type, so the same spell can have separate frames in Essential/Utility and Auras simultaneously; the frame registry is now split per-container so each container always finds the correct CDM frame from its own viewer rather than overwriting or stealing frames across containers
  • Added automatic repair for existing profiles that were incorrectly seeded; on the next load the bar layout is rebuilt from the live viewer order if all spells in a container produce placeholders
  • Fixed adding a spell to Essential or Utility removing it from the other, and the same for Auras and Buffs; because Blizzard creates one CDM frame per spell within each viewer pool group, having the same spell in both Essential and Utility (or both Auras and Buffs) caused frame ownership conflicts on every layout cycle, resulting in placeholder slots and surrounding icons disappearing; adding a spell to a container now moves it within its pool group (Essential/Utility deduplicate with each other, Auras/Buffs deduplicate with each other), while a spell can still exist in both a cooldown container and a buff container simultaneously