Sekhmet-Forever-0.1.494.zip
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Changelog 0.1.494
With the end of beta approaching and launch mere weeks away, this will likely be the last update before release. During the first few days after launch, I'll be focusing primarily on bug fixes and maintenance rather than new features, as I also intend to spend some time actually playing the game. :)
- Fixed Heal Prediction bug that incorrectly attributed heals to the wrong target
- Improved Heal Prediction rendering coherence
- Fixed inconsistent out-of-range portrait tinting between party and target frames
- Optimized portrait range detection by reusing existing action-button range checks instead of performing redundant spell-range queries
- Reduced unnecessary background activity during combat and encounters
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