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SeamlessUI

Simple improvement of the default UI
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v1.3-forever

File nameSeamless-v1.3-forever.zip
Uploaded
Oct 20, 2026
Downloads
6
Size
1.1 MB
Flavors
Forever
File ID
9272192
Type
R
Release
Supported game versions
  • 1.60.1

What's new

Seamless

v1.3 (2026-10-20)

Full Changelog Previous Releases

  • Clean up the CLAUDE.md files and fix TOC website links (#76)
  • Package every addon in releases (#75)
  • Unitframes: one options tab per frame and a Style section in Edit Mode (#74)
  • Lay out Edit Mode Frames checkboxes in two columns (#73)
  • fix type error
  • Chat: copy restored lines, button bar style, unread tab counts (#71)
  • Add SeamlessCastbar with cast time, spell rank, channel ticks and hold time (#69)
  • Add an Edit Mode anchor picker to the Position sections (#72)
  • Hide quest summary when world map is maximized (#70)
  • Add latency to the FPS display (#68)
  • Add collapsible section headers and scrolling to Edit Mode settings windows (#66)
  • Add SeamlessActionBars with range/mana icon colors and short keybind labels (#67)
  • Add a global Edit Mode toggle for darkmode (#64)
  • Show the real anchor frame for Edit Mode frames in default position (#61)
  • Keep the damage meter type arrow in place in nested views (#62)
  • Add switchable Blizzard Edit Mode extensions with position controls (#58)
    • Add switchable Blizzard Edit Mode extension panels
    • Add live position controls to Blizzard Edit Mode extensions
    • Match Edit Mode widgets and curate anchor frame choices
    • Add scoped Edit Mode position Revert and remove helper text
    • Extend Edit Mode controls to more Blizzard systems
    • Include extended Blizzard frames in anchor selector
  • Add shared AceLocale catalogue and locale synchronization tooling (#60)
  • docs: clarify Edit Mode option placement (#59)
  • Add movable FPS display and visibility controls to Edit Mode (#57)
    • Add movable FPS display anchor to Edit Mode
    • Move FPS startup option to Edit Mode and preview the counter
    • Move startup toggle to FPS frame settings and synchronize preview
  • Add damage meter number modes and Edit Mode style overrides (#56)
    • Add per-window damage meter number display modes
    • Include totals for damage meter preview percentages
    • Align meter type selector and add Edit Mode visibility toggle
    • Toggle damage meter type menu on repeated clicks
    • Group Edit Mode settings and support local style overrides
    • Shorten global style tooltip into three lines
    • Place window locks first in Edit Mode settings
  • Add darkmode options for action bars and XP/reputation borders (#54)
    • Add darkmode options for action bars and status bar borders
    • Leave action slot backing textures unchanged
    • Preserve minimap calendar and tracking artwork colors
    • Tint tracking parent border without changing button artwork
    • Separate minimap button border tint from icon artwork
    • Revert "Separate minimap button border tint from icon artwork"
    • Revert "Tint tracking parent border without changing button artwork"
    • Exclude minimap tracking and calendar buttons from darkmode
  • Group Edit Mode frame controls and expose custom options section (#55)
  • mapss
  • Move the completed-quests XP option into SeamlessUI as a replacement XP bar tooltip (#53)
  • Add SeamlessDarkmode with shared tint and UI category toggles (#50)
  • Replace EditModeExpanded with LibEditMode (#49)
    • Replace EditModeExpanded with LibEditMode
    • Isolate meter preview controls from native Edit Mode layout
    • Use namespaced LibEditMode and documented layout lifecycle
    • Add shared Core Edit Mode extension panel and options API
    • Keep Edit Mode checkbox labels visible before interaction
    • Reflow Edit Mode options after first-show layout settles
  • Add SeamlessUI addon foundation (#48)
  • .tocs
  • Use one damage meter Edit Mode checkbox and add window creation (#46)
    • Group meter Edit Mode toggles in a collapsible category
    • Use one meter preview checkbox and add window creation in Edit Mode
    • Add Remove window to damage meter Edit Mode settings
  • Use blue orb as the Seamless addon icon (#47)
    • Use blue orb icon for public Seamless addons
    • Use blue orb icon for Chat and Damage Meter
  • Compact damage meter values and numeric columns (#45)
  • Add per-window damage meter position locks (#44)
  • Add character spell drill-down views to damage meter (#43)
    • Add character spell drill-down views to damage meter
    • Cover restricted source refresh and make Back label clickable
    • Respect hidden type selector in nested meter views
  • Temporarily use only Blizzard damage meter sessions (#42)
  • Match damage meter settings menu to native window actions (#41)
  • Expose damage meter appearance controls in Edit Mode (#40)
    • Expose damage meter appearance controls in Edit Mode
    • Round damage meter Edit Mode values at slider boundaries
  • Prefer opening damage meter session and settings menus upward (#39)
    • Prefer opening damage meter session selector upward
    • Prefer opening damage meter settings menu upward
  • add @types/node
  • Show statistic icons in damage meter favorites (#38)
    • Replace damage meter favorite numbers with statistic icons
  • Add live target threat category to damage meter (#37)
  • Improve damage meter text, columns and icon cropping (#35)
  • Remove damage meter analysis window and supporting code (#36)

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