ScoutUAV-v1.1.13.zip
What's new
ScoutUAV v1.1.13 — Update Changelog
Major Map Improvements, New Features & Bug Fixes
🗺️ Map & Navigation
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Improved world, continent, zone, and capital-city map navigation.
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Added support for detailed city maps, including Stormwind, Orgrimmar, and Thunder Bluff.
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Improved left-click zooming and right-click zoom-out functionality.
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Maps now automatically fit the viewing window when entering a new zone.
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Improved map terrain resolution and texture rendering.
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Added support for displaying previously unexplored terrain.
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Improved map dragging, panning, and zoom responsiveness.
📍 Location & Coordinates
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Added mouseover location names beside map coordinates.
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Improved detection of zones, towns, subzones, and city districts.
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Added exploration-area API support for more accurate location identification.
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Improved coordinate display readability and reduced unnecessary background space.
🎯 Map Pin Improvements
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Ctrl + Left-click: Save enemy location pins.
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Alt + Left-click: Delete individual saved pins.
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Added automatic restoration of the previous pin when the newest pin is deleted.
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Improved historical pin management.
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Preserved separate pin histories for individual enemies.
🎨 Interface Improvements
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Enlarged map instruction text with bright neon-green coloring.
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Improved text visibility using outlines and shadows.
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Reduced unnecessary UI clutter.
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Improved map overlay positioning and readability.
🔧 Performance & Bug Fixes
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Improved minimap terrain tile rendering.
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Fixed several map-navigation and mouse-input issues.
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Improved compatibility with WoW Forever's map APIs.
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Added expanded diagnostic reporting for map interactions and location detection.
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Improved map rendering efficiency and texture handling.
ScoutUAV continues to evolve with a focus on accurate enemy tracking, detailed map intelligence, improved PvP awareness, and a cleaner user experience.
All Relations
- All Relations
- Embedded Library
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