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Score to Settle

Remembers every enemy player you cross in world PvP and turns ganks into rivalries, with notes, sighting history, wanted posters of their 3D model, nameplate markers and a “they’re back” alert when a known foe returns.
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Description

Score to Settle

Every gank has a name. Every name is a score to settle.

Score to Settle remembers the enemy players you cross in world PvP and turns anonymous ganks into ongoing feuds, from Stranger to Rival to Nemesis. It tracks your record against them, puts their face on a wanted poster, and warns you the moment a known name shows up again. Then it gives you reasons to settle the score: bounties, revenge, a Most Wanted board and trophies.

One download for every current game: WoW Forever, Midnight, Mists of Pandaria Classic, Burning Crusade Classic (Anniversary) and Classic Era.


Remember everyone

Everyone you cross, logged quietly Anyone you target, hover, focus or see on a nameplate in the open world is saved: name, class, level, guild, where and when. Forgot a name? Search by class, race, guild, zone or your notes.

Your record against them Fights, wins and losses are tracked without the combat log. Inferred results are marked likely until you confirm them with one click; honor kills and duels count exactly. Duels and hostile players of your own faction count too (both optional).

Wanted posters Every enemy gets an aged parchment wanted poster with their real 3D character model, live while they're in view.

Build rivalries

Rival and Nemesis Mark anyone as a Rival or Nemesis. After three fights with the same player, Score to Settle asks if you want to make it a rivalry. It never does it for you.

"They're back" alerts When a Rival or Nemesis shows up, an alert shows their class, level, your record and your note. Click it to open their record. Movable, and quiet in cities, on flight paths or whenever you mute it.

Find them again A cross or skull over their nameplate, world map pins where you last saw them, and a tooltip line with your record and note.

Settle the score

Feud heat and streaks Each feud runs Cold, Warm, Hot, Blazing or Inferno. Fights heat it up and quiet days cool it down. Streaks show who's on a run.

Revenge Beat someone right after they beat you and a Revenge banner lets you savor it.

Bounties Put a price on someone's head: "defeat them 3 times." Progress shows on their poster, and when you collect it's stamped PAID.

Most Wanted Your top ten enemies as a wall of wanted posters, ranked by tier, bounty and heat.

Trophies 16 private achievements, from First Blood to Long Memory. Only you see them.

Rivalry card and feud story A screenshot-ready card for any feud, and one click to write your history with someone as a short story you can copy.


Getting started

Open Score to Settle with the minimap button, the addon drawer, or /sts.

Command What it does
/sts (or /settle) Open or close the window
/sts settings Settings
/sts mark <tier> Mark your target Rival, Nemesis, Known or Ignored
/sts bounty Put a bounty on your target
/sts card <name> / /sts story <name> Rivalry card / feud story
/sts wanted / /sts trophies Most Wanted board / Trophies
/sts test Preview an alert with its sound (rival, revenge, paid or trophy for the others)
/sts unlock / /sts lock Move the alert
/sts mute <minutes> Silence alerts for a while
/sts minimap Show or hide the minimap button

Good to know

  • Quiet by default. Nothing pops up at login. Strangers are logged silently; only Rivals and Nemeses trigger alerts.
  • World PvP only. Score to Settle pauses in dungeons, raids, battlegrounds and arenas.
  • Private. Everything stays on your computer. It never posts to chat or shares anyone's location.
  • Lightweight. No libraries, no combat-log parsing, and every feature can be switched off.
  • Plays by each game's rules. Features adapt to what each game supports, and information the game keeps hidden is skipped safely instead of causing errors.

Feedback

This is the first release. Found a bug or have an idea? Leave a comment. If you saw an error, include the output of /sts errors.

Score to Settle Team

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