File Details
GuildNote
- R
- Jun 16, 2015
- 8.58 KB
- 27
- 6.1.0
- Retail
File Name
GuildNote__6.1.1_.zip
Supported Versions
- 6.1.0
6.1.1 Corrected The Guild loop. Had to add the 'Realm' to the Current player's name <player>-<Realm>
for the loop to complete. Otherwise GAME LOCKUP..
6.1.0 Toc Update.
5.0.0 Toc Update.
4.2.0 Toc Update.
4.0.2 Blasted Indexing. GetGuildRosterSelection() function can be dangerous if you have
selected someone else. And have full edit privs.
Replaced with a looped function to get the players current index in the Guild list.
4.0.1 Force a refresh of the Local Guild Information.
It seems that Blizz have stopped most of the Guild refreshes.
So I have inserted a GuildRoster() request so that the Local Public Note is updated.
4.0.0 Major modification for Cataclysm.
New functions and such to replace several loops that we used to use.
No loops. Faster done.
Have to now pass variables for the Loading code. Using GetRealmName() instead of getting the CVAR.
Also moved the Config Boxes and strings to the left in the Addon panel.
3.4.2 Corrected the swapover of Jewelcrafting and Inscription.
3.4.1 Corrected a Loop in the Output.
I was using a non-existent Realm variable and not the GUILDNOTE_DB.
Thankyou Dichune for Spotting it. How I missed in testing... Probably a last minute change. :(
3.4.0 Major Modifications with an Addon panel.
Should no be Completely Localised. Though Herbalsism could cause some problems.
Players can now enter What they like for the Trades. Still with the Maximum of 10 Characters.
No sets for other Languages apart from English. So the Set 1 button will be disabled.
Check the readme.txt