File Details
SayMyName_11-07-26.zip
- R
- Jul 11, 2026
- 413.75 KB
- 176
- 12.1.0+4
- Classic + 3
File Name
SayMyName_11-07-26.zip
Supported Versions
- 12.1.0
- 12.0.7
- 5.5.4
- 2.5.6
- 1.15.8
[2.24] - 2026-07-11
Added
-
Bundled fonts —
Fonts/NotoSans-Regular.ttf(all locales) andFonts/Arsenal-Regular.ttf(Ukrainian/Russian) so Cyrillic and other scripts render correctly on flat buttons and labels. -
Complete localizations — Filled all missing strings for deDE, esES, frFR, itIT, ptBR, plPL, trTR, koKR, zhCN, zhTW (channels, cooldowns, minimap, slash help, settings window, etc.).
Fixed
-
Cyrillic on buttons — Button text uses the bundled addon fonts via
SetFont, not the client Button/FRIZQTpath that showed □□□□ on non-Cyrillic clients with a Ukrainian/Russian UI language override.
[2.23] - 2026-07-11
Fixed
-
Cyrillic on flat buttons — Button labels now use the same UI font as normal text (
GameFontHighlightviaGetFont()), instead of the Button/GameFontHighlightSmallpath that rendered Ukrainian as □□□□. -
Ignore / keyword empty text —
ClearChildFramesalso clears leftoverFontStringregions, so changing language no longer stacks English and Ukrainian empty-state lines on top of each other.
[2.22] - 2026-07-11
Changed
-
Custom settings UI — Fully flat window (solid colors only): no DialogBox / Tooltip border textures, no Blizzard close-button art, no textured scrollbars.
-
Buttons — Replaced
UIPanelButtonTemplatewith flat custom buttons (clear hover / disabled / pressed states and readable labels). -
Sections & sound picker — Flat panels with thin solid borders; sound selector matches the same style.
-
Text — Labels use consistent color/justify; section titles and subtitles no longer rely on embedded color codes that could render poorly.
Fixed
-
Keyword rows — Button and label layout no longer overlaps; Test/Delete/pattern controls are spaced cleanly.
-
Channel labels — Fixed width and no word-wrap so names stay aligned in the grid.
-
Sliders — Hidden default Low/High/Text decorations from
OptionsSliderTemplate.