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SakuriaUI

A modular UI addon focused on clean design, best performance, and easy customization!
Main Menu

Main Menu

Unit Frames & CDM & Action bars

Unit Frames & CDM & Action bars

Nameplate Interrupt Icon

Nameplate Interrupt Icon

UI Modules

UI Modules

Minimap

Minimap

Description

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⊹₊˚‧ 🌸 ‧ ˚₊⊹ ₊‿︵‧ ˚₊⊹ ₊

SakuriaUI
  Unit Frames & Cooldown Manager

Brand New Menu & New Modules

    ₊ ⊹₊˚‧︵‿₊ ⊹₊˚‧🌸 ‧ ˚₊⊹

SakuriaUI is a modular UI addon focused on clean design, best performance, and easy customization! ^_^

Support only through Discord! discord.gg/sakuria


Core Features

Sakuria Unit Frames & Cooldown Manager

  • Fully customizable Unit Frames for Player, Target, Focus, Pet, Boss and Target of Target
  • Health prediction, absorbs, auras, castbars, resources, indicators and text tags
  • Blizzard Cooldown Manager styling for Essential, Utility and Buff viewers
  • Custom resource, secondary resource, cast and buff bars
  • Custom spell, item and trinket rows
  • Includes a migration tool for old UUF & BCDM profiles!!

Actionbars & Map

  • Blizzard Action Bar styling, fading and bar visibility controls
  • Square Minimap with custom buttons, clock, zone name and coordinates

Combat & Notifications

  • Combat Timer and combat enter/leave notifications
  • Focus Cast Bar and Battle Res Monitor
  • Interrupt icons on nameplates
  • Combat Crosshair and Potion Ready notification
  • Bloodlust/Heroism sound notification
  • Encounter sound muting and automatic combat logging
  • Durability warning, target distance and mobility cooldown text
  • Ready-check popup timer and PvP queue timer

Visuals

  • Clean Blizzard Chat reskin with copy function and hover tooltips
  • Quest Tracker skins
  • Void and Night Elf interface themes
  • Animated resting icon
  • Custom fonts, textures, colors and global media settings

World & Group Tools

  • LFG filter panel with dungeon filters and teleport shortcuts
  • Group creation time, member names/realms and ignored-player warnings
  • World Quest List with sorting
  • Silvermoon profession icons
  • Quick Signup, automatic role checks and instance-reset announcements

Character & Display Tools

  • Enhanced Character and Inspect frames
  • Item levels, enchants, gems, upgrade tracks and missing-upgrade warnings
  • Bag item-level information
  • Custom XP Bar with rested, quest, session, XP/hour and time-to-level data
  • Stat Display, GCD Tracker and Skyriding Bar
  • CVar Browser

Quality of Life

  • Quest and gossip automation
  • Faster auto-loot and cinematic skipping
  • Automatic junk selling and repairs with summaries
  • Easy item deletion and automatic collection unwrapping
  • Enhanced tooltips and maximum camera distance
  • Talking Head and Lua error popup suppression
  • Privacy options for duels, invites, friend requests and shared quests
  • Guild Chat privacy cover

Setup & Customization

  • Profiles with character, shared and specialization assignments
  • Import/exports
  • Blizzard Edit Mode presets
  • UUF and BetterCooldownManager profile migration
  • First-run setup wizard and addon compatibility checks
  • Searchable settings, Unlock UI previews and support diagnostics

My UI Philosophy:

Less is more.

My goal has never been to replace the game's UI just for the sake of replacing it. I believe the best interface is one that respects what is already there - refining it, simplifying it, and making it feel better without losing the identity of the game itself.

When I create UI related things, I try to build around Blizzard's existing design rather than against it. Sometimes that means re-skinning an element, sometimes reorganizing information, and sometimes simply making important things easier to see.

Every element should have a purpose. Every piece of information should earn its place on the screen.

I want my UI to give you what you need, when you need it, without surrounding you with unnecessary noise.

Clean. Minimal. Functional. Beautiful.

A UI shouldn't be something that constantly demands your attention. It should quietly support you, feel natural to use, and allow the game itself to remain the focus.

Improve what exists. Remove what doesn't need to be there. Make the important things matter.

The SakuriaUI Team

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Owner
  • 2
    Projects
  • 2.1K
    Downloads
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