File Details
RuneBarMoP_v550_1.zip
- R
- Jul 5, 2025
- 5.62 KB
- 19
- 5.5.0
- MoP Classic
File Name
RuneBarMoP_v550_1.zip
Supported Versions
- 5.5.0
RuneBarMoP Changelog
Version 1.1.0
New Features:
Lock/Unlock System: Added ability to lock the bar to prevent mouse interaction
- Use
/runebar lockto disable mouse clicks (bar becomes click-through) - Use
/runebar unlockto enable dragging again. - GUI checkbox: "Lock Bar (disable mouse)"
- Perfect for positioning the bar anywhere without losing mouse-turn when clicking in its area
- Use
Hide Out-of-Combat Option: Bar can now automatically hide when not in combat
- Use
/runebar hideooc onto enable hiding when out of combat - Use
/runebar hideooc offto disable (always visible) - GUI checkbox: "Hide when Out of Combat"
- Great for keeping UI clean during exploration/downtime
- Use
Bug Fixes:
- Fixed Critical Error on Non-DK Characters: Resolved "attempt to compare number with nil" error that occurred when logging into non-Death Knight characters
- Added proper class checking before attempting to access rune data
- Bar now gracefully handles character switching without throwing errors
Improvements:
Enhanced GUI: Redesigned options panel for better usability
- Larger panel size (380x280) to prevent text overlap
- Left-aligned checkboxes with proper spacing
- Improved instruction text positioning to avoid button overlap
- All options now clearly visible without clipping
Expanded Slash Commands: Updated help text with all available commands
/runebar- Open settings GUI/runebar scale <number>- Set bar scale/runebar lock/unlock- Toggle mouse interaction/runebar hideooc on/off- Toggle out-of-combat hiding
Technical:
- Added combat state event handling (PLAYER_REGEN_DISABLED/ENABLED)
- Improved database initialization with new default values
- Enhanced visibility and interactivity update functions
- Better error handling for non-Death Knight characters
- Cleaner code structure with proper function separation
Version 1.0.0
- Initial release
- Basic rune bar functionality for Death Knights
- Draggable interface with Shift+drag
- Scale adjustment via slider and commands
- Death Knight themed UI with red accents
Thanks to the community feedback that made these improvements possible!

