File Details
v2.5.2
- R
- Mar 10, 2015
- 186.41 KB
- 3.5K
- 6.1.0
- Retail
File Name
RP_CombatDice-v2.5.2.zip
Supported Versions
- 6.1.0
tag v2.5.2
e438667ab5226118b4fa3e2936fbe9d6e973ec70
Michel R. Vaillancourt <michel@jkl5group.com>
2015-03-09 22:05:21 -0300
Tagging as v2.5.2 release
--------------------
Michel R. Vaillancourt:
- Release Version 2.5.2
- pre-merge commit prior to release
- new feature commit -- added skill option for "Charm & Social"
- progess commit -- some internal restructuring for clarity
- bug fixes leading into 2.5.2 branch
- pre-merge commit -- this should be ready for beta testing with the health_manager features.
- progress commit -- working on a local health-status display for "just the player"
- progress commit -- pre-testing version of damage tracking and die-roll modifier system.
- progress commit -- odd issue -- won't seem to load the health_manager.lua file. not sure why.
- clean up commit -- about to merge to master -- added additional color text functions
- beta relase commit -- should be a ready-to-test beta with new features.
- progress commit -- figured out that you cannot, of course, send colorized string codes to a CHANNEL... just local console. Removed that spurrious code. Added proper inits for new options.
- progress commit -- first pass at Dungeon Master / Story Teller message markers is mostly working. Need to add field for custom marker, as well as figure out why colorized messages not working.
- progress commit -- minor bug fixes
- Progress update -- adding dice roll output functions for /party

