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RogueEnergyCombo

Made by a Rogue for Rogues: A simple and customizable set of frames for HP, Energy, Combo Points, Poisons, and Cooldowns, all rolled into one.
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1.17c - RogueEnergyCombo

File nameRogueEnergyCombo.zip
Uploader
Goldfire86Goldfire86
Uploaded
Oct 8, 2026
Downloads
1.1K
Size
25.2 KB
Flavors
Forever
File ID
9096545
Type
R
Release
Supported game versions
  • 1.60.1

What's new

Changes in 1.17c:

 

New

  • As requested, added Riposte, Distract, and Venom to the cooldown tracker. Venom is tracked like Slice and Dice: a local estimate using the same 9/12/15/18/21s combo-point scaling, shown when the talent is learned.
  • Added Thistle Tea to the cooldown tracker. Its icon appears automatically while you have tea in your bags, and it can be toggled/reordered like any other icon.
  • Countdown text now turns red and larger for the final 3 seconds of a buff's runtime (e.g. Sprint's 15s runtime will turn red on the last 3 seconds) and green and larger for the final 3 seconds of an ability becoming usable again.
  • More UI polish. Orderable elements now have a draggable anchor point instead of fiddly up/down arrows.

Fixed

  • Sprint now tracks all three ranks, not just rank 1.

Notes

  • Cooldown numbers are restricted (secret) during combat on the Forever client, so the green "cooldown finishing" tail works from learned cooldown lengths: seeded from base cooldowns at login and refined by real (talent-adjusted) reads whenever a cooldown is observed out of combat. Lengths are remembered between sessions.
  • If a talent changes a cooldown after the length was learned (e.g. speccing into Elusiveness), that ability's next cooldown simply counts down white once, then self-corrects — the timer will never flash early.

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