Rogue Combo Tracker V1.2.0
What's new
📋 Changelog - Rogue Combo Tracker V1.2.0
Latest Update
🐛 Bug Fixes
- Double interrupt sound: Fixed the issue where the interrupt sound played twice when an enemy started casting. Now uses only the
COMBAT_LOG_EVENT_UNFILTEREDevent to ensure a single alert per cast. - "NO POISONS!" sound spam: The sound no longer plays repeatedly due to the
UNIT_AURAevent. Implemented smart context-aware logic that respects the game environment. - Syntax errors: Fixed invisible whitespace in
CreateFrameand_G[...]strings that could cause silent failures. - Minimap button typo: Fixed
RogueComboTrackerMi nimapButtonto the correct name.
⚡ Performance Optimizations
- Low HP Module: Removed the
OnUpdatethat unnecessarily consumed CPU (10 checks/second). Now 100% event-driven throughUNIT_HEALTH. - Poison Module: Replaced the
UNIT_AURAevent (which fired excessively) with a fixed 5-second ticker, drastically reducing CPU usage.
✨ New Features
- Visual interrupt alert: Large flashing text in the center of the screen displaying
INTERRUPT [Spell Name]when a mob/boss starts casting. - Cooldown verification: The interrupt alert is only shown if Kick or Kidney Shot are available (off cooldown). If both are on CD, the alert is not displayed.
- Anticipation talent support: The tracker now correctly supports up to 10 combo points. Combo points above 5 are displayed in a more intense red color.
- Draggable frames: All visual alerts (Combo Points, Poisons, Low HP) can be repositioned with Shift + Drag.
- Slash commands: Added
/rctand/roguecombocommands to quickly open the options panel. - Smart auto-hide: The interrupt alert automatically disappears when the cast ends, fails, or is interrupted.
- Channeled cast support: The alert also works for channeled spells (
UNIT_SPELLCAST_CHANNEL_START).
🎯 Gameplay Improvements
Context-aware Poison sound logic:
- 🌍 Outside dungeons/raids: Sound plays every 5 seconds
- 🏰 Inside dungeons/raids (out of combat): Sound plays every 5 seconds
- ⚔️ Inside dungeons/raids (in combat): Visual alert only (no sound) to avoid disrupting raids
Immediate verification: The poison system checks instantly when you enter/exit combat, ensuring you never miss an important warning.
🔧 Compatibility
- Fully compatible with Pandaria Classic (build 505040)
- Support for the modern options system (
Settings.RegisterCanvasLayoutCategory) with fallback for older clients (InterfaceOptions_AddCategory) - Compatible with
C_Timer.AfterandC_Timer.NewTickerfrom the modern client
Note: This addon is exclusive to Rogues and only activates features when playing with this class.
This mod has no additional files

