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Resonance

Mute or replace spell sounds, character and creature vocalizations, and weapon impacts. Works with any class. Important for players with sensory hypersensitivity.

File Details

v1.2.0

  • R
  • Mar 13, 2026
  • 1.38 MB
  • 258
  • 12.0.1
  • Retail

File Name

Resonance-v1.2.0.zip

Supported Versions

  • 12.0.1

Changelog

v1.2.0

New Features

  • Mute-only mode: Mute all sounds from a spell without selecting a replacement. Enable "Mute only" in the spell editor to silence original sounds with nothing playing in their place.
  • Profession sound muting: Per-profession checkboxes (Alchemy, Blacksmithing, Cooking, etc.) to mute crafting, gathering, and other profession-related sounds. 13 professions, 168 unique sound files.
  • Shared-sounds disclaimer: General tab now shows a note explaining that some sounds are shared across multiple spells/effects, so muting for one feature may silence them elsewhere.

Tooling

  • tools/spell_sounds.py --generate-profession-data generates data/ProfessionSoundData.lua from DB2 SkillLine/SkillLineAbility data.

v1.1.0

New Features

  • Classic auto-shot sounds (Hunter): Replace modern bow and gun auto-shot sounds with classic ones. Automatically detects equipped weapon type (bow/crossbow or gun). Toggle in General options (Hunter only).
  • Disable state: When "Enable Resonance" is unchecked, all General tab controls are now visually disabled and muting options revert to defaults, making it clear the addon is inactive.
  • Version display: Minimap tooltip now shows the addon version.

Bug Fixes

  • Revenge sound mapping corrected — was playing DecisiveStrike.ogg instead of dedicated warrior_revenge sounds.
  • Bladestorm sound mapping corrected — was playing WhirlwindShort.ogg instead of dedicated warrior_bladestorm sound.
  • Heart Strike sound mapping corrected — was playing Blood Strike sounds instead of dedicated deathknight_heartstrike sounds.
  • Addon icon in the AddOns menu now matches the minimap button icon.

Creature Vocalization Improvements

  • Added fidget (idle roars/growls), alert (pre-aggro), and jump sounds to creature vox muting — previously only combat sounds were covered.
  • Narrowed spell FID exclusion to player spells only — NPC abilities no longer incorrectly protect their creature's own vox sounds from being muted.
  • Total creature vox coverage increased from ~40K to ~61K sound files (+54%).

v1.0.0

  • Initial release.