Reforgenator

Abandoned
Figure out what to reforge

File Details

v2.1

  • R
  • Oct 29, 2012
  • 151.73 KB
  • 37.9K
  • 5.0.5
  • Retail

File Name

Reforgenator-v2.1.zip

Supported Versions

  • 5.0.5

tag v2.1
3513c3ffcb12930d23e8c1213a83b37616c29b03
dnewell <newell.donald@gmail.com>
2012-10-29 14:30:50 -0400

Tagging as v2.1

--------------------

dnewell:
    - updated version for 2.1 release
    - changed logic for optimization so conversion would not skip epertise if both were needed
    - changed alot of ITEM_MOD_EXPERTISE_SHORT to ITEM_MOD_EXPERTISE_RATING_SHORT
    added epertise to hit logic table
    - fixed small typos where copy pasta variables were not changed
    - added logic to set convert variable
    - changed logic a little to add both exp to hit and spirit to hit in modelToModel()
    - added global variable convert,  will use to debug until conversions can be rewritten
    - added expertise to hit logit to GetPlayerModel()
    - added Epertise to hit logic to ModelToModel()
    - added expertise to hit conversion logic to OptimizeSolution() #2
    - added expertise to hit conversion logit to OptimizeSolution()
    - added monk to class list
    - removed comments that no longer served a purpose
    - added monk class to class list
    - there is no longer a ranged slot so took it out
    - added missing ,
    - add exp to hit to OptimizeSolution()
    - add exp to hit to GetBestReforgeList()   2
    - add exp to hit to GetBestReforgeList()
    - add exp to hit to ReforgeItem()
    - add exp to hit to GetBestReforge()
    - added line to ShowState() for prefer expertise for exp to hit conversion
    - added exp to hit conversion in GerPlayerModel()
    - remove old spirit to hit conversion code that was based on talents
    - exp to hit comversion part 1
    - removed old code for spirit to hit conversion
    - rewrote spirit to hit conversion to just include apropriate class
    - changed spell hit rating conversion to allow for a higher cap.
    - got rid of #% reduction of hit to prot warriors
    - fixed bug that was causing Lua error
    No agility cr
    
    moved epertise CR to higher position in order
    - updated version to 2.0.1 for bug fixes
    - fixed typos Maximum possible and updated monk models to not crash the update