RCLootCouncil_LootLedger-v0.9.8-beta
What's new
Changelog — RCLootLedger
Unofficial companion for RCLootCouncil: per-player, per-season loot counter with readable exports. Date format: YYYY-MM-DD.
0.9.8-beta — 2026-08-14
Fixed
- Old raids' loot stayed visible for other members after a New season. The reset relied entirely on the deletions reaching every client, which takes several sync rounds — and worse, adopting the new season also cleared the raid filter, and an empty filter means "count every raid". So a member who had not received the deletions yet briefly counted more than before, then watched the numbers drift down. A season now carries a start cutoff, stamped when you click New season and propagated with the season itself: every client stops counting older loot the instant it adopts the season, identically for everyone. The purge still runs and still frees the data for good — it just no longer decides when the counters reset.
- The "Count only these raids" list shifted while you clicked it. It was built from the loot you still had, so raids vanished one by one as deletions arrived, and the list was empty right after a New season. Raid names are now remembered separately (like the counted-response names), so the list is stable, survives a purge, and a new raid appears as soon as its first loot drops.
Notes
- After a New season you do not need to tick the new raid: everything awarded after the cutoff counts. Ticking raids is only useful to narrow the count further.
This mod has no additional files
