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RC Party Orbs

I took the power of the Diablo Orbs and created party frames with it!

File Details

RCPartyOrbs_1.15.zip

  • R
  • Feb 15, 2026
  • 12.47 MB
  • 51
  • 12.0.1+5
  • Classic + 3

File Name

RCPartyOrbs_1.15.zip

Supported Versions

  • 12.0.1
  • 5.5.3
  • 4.4.2
  • 3.4.5
  • 2.5.5
  • 1.15.8

Two changes that should fix this:

1. Explicit frame level priority — Party member orb containers (player, party1-4) now get frame level 10, while all target orb containers (target, party1target-party4target) get frame level 2. This means if there's ANY overlap between a party member orb and its target orb, the party member always wins the click.

2. Creation-time scaling for party target orbs — The original code only applied the 75% target scale to the "target" orb (your target), but NOT to party1target-party4target. Those were created at full size, making them identical in size to the party member orbs and much harder to distinguish visually. Now all target-type orbs get the scale applied at creation.