File Details
RCPartyOrbs_1.5.zip
- R
- Jan 25, 2026
- 10.42 MB
- 5
- 5.5.3
- MoP Classic
File Name
RCPartyOrbs_1.5.zip
Supported Versions
- 5.5.3
Sorry for all the updates lately, I am adding ALOT.
# RCPartyOrbs Changelog
## Version 72 (Latest)
### New Features
- **Separate Target Spacing Slider** - Added independent spacing control for target orbs
- "Party Spacing" slider controls distance between party member orbs
- "Target Spacing" slider controls distance between each orb and its target orb
- Both sliders displayed side-by-side in the settings menu
### Fixes
- Fixed orientation toggle (horizontal/vertical) not working when positions were saved
- Party target orbs now always stay anchored to their corresponding party members
- Role icon repositioned to bottom of mana orb and made smaller
---
## Version 70-71
### New Features
- **Cast Bar Scaled Up** - Arc now matches the outside edge of the mana orb (20 segments)
- **Debuff Sound Notification** - Plays a bell/gong sound when a dispellable debuff is detected
- **Level Display** - Character level now shows after the player name (e.g., "Papawoody 80")
- **Role Icons** - Tank/Healer/DPS icons displayed for party members
- Shield icon for tanks
- Cross icon for healers
- Sword icon for DPS
### New Settings (Orb Visibility Menu)
- Show Level toggle
- Show Role Icon toggle
### Fixes
- Shift-click now passes through for normal spell casting (fixes Soulstone on party members)
---
## Version 68-69
### New Features
- **Arc-Style Cast Bars** - Curved cast bar displayed below each mana orb
- 16-20 texture segments arranged in a decorative arc
- Gold color for interruptible spells
- Grey color for non-interruptible spells
- Spell name and cast time displayed below arc
- Supports both normal casts (fills left-to-right) and channeled spells (drains right-to-left)
- Completely transparent background for clean visual integration
### New Settings
- Show Cast Bars toggle in Orb Visibility menu
---
## Version 66-67
### New Features
- **Offline Detection** - Party members who go offline show:
- Black/dark grey orbs
- "Offline" text instead of health percentage
- Grey name text
- **Out of Range Detection** - Party members out of range show:
- Greyed/desaturated orb colors
- Slightly transparent appearance
### Visual Changes
- All fonts changed to white for consistency
- Health percentage font size reduced to 18 (matches health value)
---
## Version 62-65
### New Features
- **Orb Visibility Menu** - New dedicated menu for visibility controls
- Individual toggles for Player, Party 1-4, and Target orbs
- Individual toggles for Party 1-4 Target orbs
- Organized sections: Player & Target, Party Members, Party Targets, Other Options
- **ElvUI Frame Hiding** - Option to hide ElvUI's default unit frames
- Hides player, target, and party frames when enabled
- Includes pet frames
- Toggle in Orb Visibility menu
---
## Version 60-61
### New Features
- **Party Target Orbs** - Shows what each party member is targeting
- Smaller orbs displayed next to each party member
- Automatically positioned based on layout orientation
- Individual visibility toggles for each party target
### Layout Behavior
- Horizontal layout: targets appear below their party member
- Vertical layout: targets appear to the right of their party member
---
## Version 58-59
### UI Improvements
- Reorganized configuration menu layout
- Moved modifier dropdown to Advanced menu
- Repositioned font size slider
- Removed redundant checkboxes
- Fixed button overlap issues
---
## Version 55-57
### New Features
- **Configurable Click Modifier** - Choose between Shift, Alt, or Ctrl for dispel/rez clicks
- Dropdown selector in Advanced menu
- Changes apply immediately without /reload
- **Font Size Slider** - Adjustable font scaling (50%-150%)
- Affects health %, health value, mana value, and name text
---
## Version 52-54
### New Features
- **Battle Resurrection Support** - Modifier+click on dead party members casts:
- Rebirth (Druid)
- Raise Ally (Death Knight)
- Soulstone (Warlock)
### Fixes
- Fixed click-to-dispel targeting (now properly targets the clicked unit)
- Improved combat-safe macro system
---
## Version 49-51
### New Features
- **Click-to-Dispel** - Shift+click on party members to dispel debuffs
- Automatically detects player's dispel abilities
- Works in combat using secure macro system
- **Debuff/Dispel Color System** - Orbs change color based on debuff type
- Purple for Curse
- Green for Poison
- Brown for Disease
- Blue for Magic
- Colors apply to both health orb and mana orb
- **Purgeable Buff Detection** - Enemy target orb highlights when target has purgeable buffs
---
## Version 45-48
### New Features
- **Threat Detection** - Fire border appears around orbs when party member has aggro
- Uses WoW's UnitThreatSituation API
- Animated fire effect for high threat
### Fixes
- Fixed threat detection using proper API (switched from nameplate iteration to automatic aggregation)
---
## Core Features (All Versions)
- Diablo 3-style health and mana orbs
- Animated galaxy/swirl effects inside orbs
- Class-colored health orbs
- Power type-colored mana orbs (mana, rage, energy, etc.)
- Customizable orb size and spacing
- Horizontal or vertical party layout
- Draggable positioning (drag player orb to move group)
- Minimap button for quick access
- Test mode for configuration
- Frame lock/unlock system

