Rask_unitFrame_ver_1.5.0.zip
What's new
Rask_unitFrame v1.5.0
Fixed
- Target frame could fail to appear in combat when an enemy attacked first (even after manually targeting it with Tab or a click). Root cause: our unitframes use a secure button template for click-to-target, and Blizzard silently blocks manual
Show()/Hide()calls on that type of frame during combat. Switched toRegisterUnitWatch, the same safe, combat-proof visibility system Blizzard's own default frames use — this affects every frame except Player, which always exists.
New
- Party member spacing slider: adjust the vertical gap between Party2-4 and their leader (Party1) directly from the options panel. Only affects members still following the leader automatically — frames you've detached with SHIFT+drag are untouched. Stays consistent if you resize the Party frame height too.
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