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RareAnnouncer

Sends spawn/kill events to general channel (optional) and background synchronization channel to call other players to help ki...

File Details

RareAnnouncer

  • B
  • Sep 20, 2013
  • 5.10 KB
  • 4.4K
  • 5.4.0
  • Retail

File Name

RareAnnouncer_20130920.zip

Supported Versions

  • 5.4.0
  • Reworked the display frame: Split the name and last kill time into two separate frames Added colouring to the last kill time based on estimated respawn time (Estimations will need to be revisited as we learn more accurate times)
  • Added an event that would post the last kill time of a rare into /1 after a request Request format: raretime <rarename / rareid> or raretimer <rarename / rareid> Code is added to prevent multiple people responding to the same request, but it has not been tested and can potentially cause some problems on big realms

* If you target a rare, but you are either out of range when the rare dies or you do not kill the rare, then the timer will not start and the text "Alive" will display until it killed again. Will add timeout code later on to remove the text "Alive" after a certain amount of time.