v0.2.2-forever
What's new
RangeShade
0.2.2
- First release on CurseForge. No changes to how the addon works.
0.2.1
- Fixed an error on every check ("bad argument #2 to IsHarmfulAction") that 0.2.0 raised in game and that stopped all shading.
- If the melee check ever hits a problem again, it switches itself off with one message; ordinary range shading carries on.
0.2.0
- Melee abilities are now shaded too, using a separate distance check, because the game reports them as in range at any distance. Can be turned off.
/rangeshade debuglists what the game reports for each button.
0.1.0
- First version: shades action buttons red while their action cannot reach the target.
This mod has no additional files

