Random Hearthstone Toy Continued

Use a different Hearthstone Toy Everytime

File Details

3.0.0

  • R
  • Oct 9, 2024
  • 6.16 KB
  • 2.1K
  • 11.0.2
  • Retail

File Name

RandomHearthToy-3.0.0.zip

Supported Versions

  • 11.0.2

lightweight tag ebb7551dc04530aa77a45d1ceb2ff3fc0c3d0198 3.0.0
Author:    GitHub <noreply@github.com>
Date:    Wed Oct 9 21:49:50 2024 +0100

commit ebb7551dc04530aa77a45d1ceb2ff3fc0c3d0198
Author: awls99 <awls99@gmail.com>
Date:   Wed Oct 9 21:49:50 2024 +0100

    Update RandomHearthToy.lua (#31)

    Changed a few important steps of the process of loading the Hearthstones:

    will no longer mess with filters of the toybox to figure out which hearthstones a person has, will instead go through every known hearth and use PlayerHasToy which is simpler and more reliable

    will no longer get info about the toy from the game as that API seems to be broken right now and it doesn't work most of the time, info on the stones is hard coded on this addon now.

    These two changes combined make it more reliable on loading all your stones, fixing the reports from people that on Curseforge that claimed a few stones would never show up and also fixes the stone not changing often.