PulseCheck.1.8.0.zip
What's new
1.8.0
Updated for patch 12.1, with bloodlust detection rebuilt around Blizzard's new aura restrictions. It now works properly during raid and Mythic+ encounters, where the old approach was mostly blind.
Fixed
- Error spam in raids and Mythic+ on 12.1. Patch 12.1 changed how addons are allowed to read buffs, and PulseCheck's group scan hit that limit on every check. Thanks to everyone who reported it.
- False "battle res used" sound when a boss fight ended with charges still available.
- Reloading in the middle of a fight no longer fires a phantom bloodlust alert.
- Bloodlust no longer shows as active for a few seconds after you die.
Improved
- Drums are detected reliably now. They give less haste than a real Bloodlust, which is why they were often missed before.
- During encounters you get the glowing icon and countdown, not just the sound.
- The sated lockout timer and its "ready" alert now use the real remaining time instead of an estimate, so the alert lands when the lockout actually ends.
- The dimmed "someone else lusted" state works during encounters again.
- Removed the old guesswork that watched your haste for a sudden spike. It could confuse other cooldowns for Bloodlust, and it could never see drums at all.
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